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Commit 4b924e68 authored by Anna Wellmann's avatar Anna Wellmann
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Fix warning in triangular mesh

parent 48c42e56
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1 merge request!216Fix memory leaks
......@@ -238,9 +238,9 @@ void TriangularMesh::scale(double offset)
const int vertexTriangleID = (int)vertexID % 3;
Vertex intersection;
Vertex p = this->triangleVec[triangleID].v1 + this->triangleVec[triangleID].normal * offset;
// Vertex p = this->triangleVec[triangleID].v1 + this->triangleVec[triangleID].normal * offset; // TODO: https://git.rz.tu-bs.de/irmb/VirtualFluids_dev/-/issues/85
Vertex lineOrigin = this->triangleVec[triangleID].get(vertexTriangleID);
//bool b = intersectPlane(this->triangleVec[triangleID].normal, p, lineOrigin, averrageNormal, intersection);
// bool b = intersectPlane(this->triangleVec[triangleID].normal, p, lineOrigin, averrageNormal, intersection);
triangles[triangleID].set(vertexTriangleID, intersection);
triangles[triangleID].calcNormal();
......
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