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Created with Raphaël 2.2.027Aug242322211716325Jul242320121154222Jun212015141387654131May302928232218171615149874230Apr2726252320181716516Mar1514129872123Feb15131087131Jan29262524232219181716151312111098543219Dec74118Nov109219Oct1218Sep25Aug2Jun12May544Apr16Dec24Nov20Oct26Aug28Jul24May19228Apr21147423Maradds PE load balancer adapter based on VF partitioningMerge branch 'dem_coupling'Optimisation of discretisation of VF-blocksdisables deleteRedundantNodes in GbTriFaceMesh constructor (saves tons of time)eanbles OpenMPthe grids now store their number of layers, such that different refinements have different number of layersimplements variable number of layers for the refinementcleans up main file and Grid classesimplements a new flag in the grid that controls wheter the inner region is defined by triangular mesh or primitivechanges the call structure for findInnerNodes() in inital() to allow conglomerates of primitives and triangular meshesMerge branch 'findOffsets' into feature/merging_with_VF_GPUsmall fix with FC offsetsnew output functions for Qsadds logging to boundary conditionsfixes a small thing in fixRefinementIntoTheWall()corrects some code for boundary conditions and refinement into the wall (offsets)towards refinement into the wallOptimisation of DemCoProcessor, MovableObjectInteractor and CreateDemObjectsmerged concave grid refinementMerge branch 'findOffsets' into feature/merging_with_VF_GPUclean up for update updateGeometry()fixed update for peGeoObjects pointers, exchange the itaration of forest with callback functionimplements a new way to introduce layersfixes the refinement into the wallfixes a bug with STL refinementimplements offsets for Fine to coarseadds output for offsetsadds offsets to the interfaces (WARNING: currently only original index stored)finds also interpolation cells, that are on the boundary of the domainimplements new output to visualize interpolation cells by cell dataadd function to write complete Q Files but we use the short formFixed bug for "many" levels in staggered coordinates computationAdd logging information for writing VTU Filesadd debug writer in VirtualFluids GPU for writing Q Valuesadd timing measurement to DemCoProcessor and CreateDemObjectsCoProcessorchaged the if statements after changing the return values of Triangle; changed method "calculateQs"; and fixed method "getBoundingBoxOnNodes"initialize the geometryBoundaryCondition as "nullptr" and check for "nullptr" in the if statementfixed round of error bugs in Triangle by using method "greaterEqual"; and changed the return values -> change the related Test methodsfixed an && vs. || bug in the if statement to check the neighbor nodesfixed a bug: now the loop runs until the last q (BSW)
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