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Move collision kernel to lbm module

Description started in VirtualFluids Paper section 7.2

lbm

new folder in lbm: collision contains:

  • K17CompressibleNavierStokes::runK17CompressibleNavierStokes()

  • struct CollisionParameter

  • TurbulenceModel moved from VirtualFluids_GPU

  • removes some old unused function and classes from lbm module (BGK and CumulantChimera was old attempt of having collision kernel in lbm module)

gpu

  • small refactorings:
    • removed old DistributionHelper class (was redundant to LBM/GPUHelperFunctions/KernelUtilities)
    • removed old "unified" kernel

important changes happend in:

  • K17CompressibleNavierStokes
    • is creating GPUCollisionParameter and calling the global runCollision function
    • Declares the actual collision kernel function and passes it to the runCollision
  • RunLBMCollision
    • does gpu specific things
    • creates the hardware independent structure CollisionParameter from GPUCollisionParameter and calls the actual collision kernel, which was passed as an argument

cpu

  • new kernel class K17CompressibleNavierStokesmakes use of new lbm module (fits the new naming schema)
  • FlowAroundCylinder was based on old CompressibleCumulantLBMKernel. Its now using the K17CompressibleNavierStokes.

TODO:

  • update reference data for all regression tests
  • do squash commit
Edited by Sören Peters

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