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iRMB
VirtualFluids
Commits
dad309c0
Commit
dad309c0
authored
3 years ago
by
Anna Wellmann
Browse files
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New setup for weak scaling on multiple levels
parent
f0d468e9
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1 merge request
!104
Add Communication Hiding to GPU version
Changes
1
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1 changed file
apps/gpu/LBM/SphereScaling/SphereScaling.cpp
+89
-61
89 additions, 61 deletions
apps/gpu/LBM/SphereScaling/SphereScaling.cpp
with
89 additions
and
61 deletions
apps/gpu/LBM/SphereScaling/SphereScaling.cpp
+
89
−
61
View file @
dad309c0
...
...
@@ -30,6 +30,7 @@
#include
"GridGenerator/grid/GridFactory.h"
#include
"geometries/Sphere/Sphere.h"
#include
"geometries/Cuboid/Cuboid.h"
#include
"geometries/Conglomerate/Conglomerate.h"
#include
"geometries/TriangularMesh/TriangularMesh.h"
...
...
@@ -118,16 +119,17 @@ void multipleLevel(const std::string& configPath)
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
bool
useGridGenerator
=
true
;
bool
useStreams
=
tru
e
;
bool
useStreams
=
fals
e
;
bool
useLevels
=
true
;
para
->
useReducedCommunicationAfterFtoC
=
tru
e
;
para
->
useReducedCommunicationAfterFtoC
=
fals
e
;
std
::
string
scalingType
=
"weak"
;
// "strong" // "weak"
if
(
para
->
getNumprocs
()
==
1
)
{
useStreams
=
false
;
para
->
useReducedCommunicationAfterFtoC
=
false
;
}
if
(
scalingType
!=
"weak"
&&
scalingType
!=
"strong"
)
std
::
cerr
<<
"unknown scaling type"
<<
std
::
endl
;
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
std
::
string
gridPath
(
gridPathParent
);
// only for GridGenerator, for GridReader the gridPath needs to be set in the config file
...
...
@@ -196,9 +198,12 @@ void multipleLevel(const std::string& configPath)
if
(
useGridGenerator
)
{
real
sideLengthCube
;
if
(
useLevels
)
sideLengthCube
=
76
;
if
(
scalingType
==
"strong"
)
sideLengthCube
=
70.0
;
// Phoenix: strong scaling with two levels = 76.0
else
if
(
scalingType
==
"weak"
)
sideLengthCube
=
70.0
;
// Phoenix: weak scaling with two levels = 70.0
else
sideLengthCube
=
86
;
//
60, 80 läuft
sideLengthCube
=
86
.0
;
//
Phoenix: 86.0
real
xGridMin
=
0.0
;
real
xGridMax
=
sideLengthCube
;
real
yGridMin
=
0.0
;
...
...
@@ -206,7 +211,8 @@ void multipleLevel(const std::string& configPath)
real
zGridMin
=
0.0
;
real
zGridMax
=
sideLengthCube
;
const
real
dSphere
=
10.0
;
const
real
dSphereLev1
=
22.0
;
const
real
dSphereLev1
=
22.0
;
// Phoenix: 22.0
const
real
dCubeLev1
=
72.0
;
// Phoenix: 72.0
if
(
para
->
getNumprocs
()
>
1
)
{
const
uint
generatePart
=
vf
::
gpu
::
Communicator
::
getInstanz
()
->
getPID
();
...
...
@@ -218,14 +224,8 @@ void multipleLevel(const std::string& configPath)
real
zSplit
=
0.5
*
sideLengthCube
;
if
(
scalingType
==
"weak"
){
if
(
useLevels
)
{
dxGrid
=
dxGrid
/
pow
(
2.0
,
(
1.0
/
3.0
));
// dxGrid = round(dxGrid*100.0)/100.0 // round to tow decimal places
}
else
{
zSplit
=
zGridMax
;
zGridMax
=
zGridMax
+
sideLengthCube
;
}
zSplit
=
zGridMax
;
zGridMax
=
zGridMax
+
sideLengthCube
;
}
if
(
generatePart
==
0
)
{
...
...
@@ -238,20 +238,29 @@ void multipleLevel(const std::string& configPath)
}
if
(
useLevels
)
{
gridBuilder
->
addGrid
(
new
Sphere
(
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
dSphereLev1
),
1
);
if
(
scalingType
==
"strong"
){
gridBuilder
->
addGrid
(
new
Sphere
(
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
dSphereLev1
),
1
);
}
else
if
(
scalingType
==
"weak"
){
gridBuilder
->
addGrid
(
new
Cuboid
(
-
0.5
*
dCubeLev1
,
-
0.5
*
dCubeLev1
,
sideLengthCube
-
0.5
*
dCubeLev1
,
0.5
*
dCubeLev1
,
0.5
*
dCubeLev1
,
sideLengthCube
+
0.5
*
dCubeLev1
),
1
);
}
}
if
(
scalingType
==
"weak"
&&
!
useLevels
)
{
// Sphere* sphere1 = new Sphere(0.5 * sideLengthCube, 0.5 * sideLengthCube, 0.5 * sideLengthCube, dSphere);
// Sphere* sphere2 = new Sphere(0.5 * sideLengthCube, 0.5 * sideLengthCube, 1.5 * sideLengthCube, dSphere);
// auto conglo = Conglomerate::makeShared();
// conglo->add(sphere1);
// conglo->add(sphere2);
// gridBuilder->addGeometry(conglo.get());
TriangularMesh
*
sphereSTL
=
TriangularMesh
::
make
(
stlPath
+
"Spheres_2GPU.stl"
);
gridBuilder
->
addGeometry
(
sphereSTL
);
}
else
{
if
(
scalingType
==
"weak"
){
if
(
useLevels
)
{
gridBuilder
->
addGeometry
(
new
Sphere
(
0.0
,
0.0
,
sideLengthCube
,
dSphere
));
}
else
{
// Sphere* sphere1 = new Sphere(0.5 * sideLengthCube, 0.5 * sideLengthCube, 0.5 * sideLengthCube, dSphere);
// Sphere* sphere2 = new Sphere(0.5 * sideLengthCube, 0.5 * sideLengthCube, 1.5 * sideLengthCube, dSphere);
// auto conglo = Conglomerate::makeShared();
// conglo->add(sphere1);
// conglo->add(sphere2);
// gridBuilder->addGeometry(conglo.get());
TriangularMesh
*
sphereSTL
=
TriangularMesh
::
make
(
stlPath
+
"Spheres_2GPU.stl"
);
gridBuilder
->
addGeometry
(
sphereSTL
);
}
}
else
if
(
scalingType
==
"strong"
)
{
gridBuilder
->
addGeometry
(
new
Sphere
(
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
dSphere
));
}
...
...
@@ -292,16 +301,10 @@ void multipleLevel(const std::string& configPath)
real
zSplit
=
0.5
*
sideLengthCube
;
if
(
scalingType
==
"weak"
)
{
if
(
useLevels
){
dxGrid
=
dxGrid
/
pow
(
2.0
,
(
2.0
/
3.0
));
// dxGrid = round(dxGrid*100.0)/100.0 // round to tow decimal places
}
else
{
ySplit
=
yGridMax
;
yGridMax
=
yGridMax
+
(
yGridMax
-
yGridMin
);
zSplit
=
zGridMax
;
zGridMax
=
zGridMax
+
(
zGridMax
-
zGridMin
);
}
ySplit
=
yGridMax
;
yGridMax
=
yGridMax
+
(
yGridMax
-
yGridMin
);
zSplit
=
zGridMax
;
zGridMax
=
zGridMax
+
(
zGridMax
-
zGridMin
);
}
if
(
generatePart
==
0
)
{
...
...
@@ -322,13 +325,22 @@ void multipleLevel(const std::string& configPath)
}
if
(
useLevels
)
{
gridBuilder
->
addGrid
(
new
Sphere
(
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
dSphereLev1
),
1
);
if
(
scalingType
==
"strong"
){
gridBuilder
->
addGrid
(
new
Sphere
(
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
dSphereLev1
),
1
);
}
else
if
(
scalingType
==
"weak"
){
gridBuilder
->
addGrid
(
new
Cuboid
(
-
0.5
*
dCubeLev1
,
sideLengthCube
-
0.5
*
dCubeLev1
,
sideLengthCube
-
0.5
*
dCubeLev1
,
0.5
*
dCubeLev1
,
sideLengthCube
+
0.5
*
dCubeLev1
,
sideLengthCube
+
0.5
*
dCubeLev1
),
1
);
}
}
if
(
scalingType
==
"weak"
&&
!
useLevels
)
{
TriangularMesh
*
sphereSTL
=
TriangularMesh
::
make
(
stlPath
+
"Spheres_4GPU.stl"
);
gridBuilder
->
addGeometry
(
sphereSTL
);
}
else
{
if
(
scalingType
==
"weak"
){
if
(
useLevels
)
{
gridBuilder
->
addGeometry
(
new
Sphere
(
0.0
,
sideLengthCube
,
sideLengthCube
,
dSphere
));
}
else
{
TriangularMesh
*
sphereSTL
=
TriangularMesh
::
make
(
stlPath
+
"Spheres_4GPU.stl"
);
gridBuilder
->
addGeometry
(
sphereSTL
);
}
}
else
if
(
scalingType
==
"strong"
)
{
gridBuilder
->
addGeometry
(
new
Sphere
(
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
dSphere
));
}
...
...
@@ -400,19 +412,13 @@ void multipleLevel(const std::string& configPath)
real
ySplit
=
0.5
*
sideLengthCube
;
real
zSplit
=
0.5
*
sideLengthCube
;
if
(
scalingType
==
"weak"
)
{
if
(
useLevels
){
dxGrid
=
dxGrid
/
2.0
;
// dxGrid = round(dxGrid*100.0)/100.0 // round to tow decimal places
}
else
{
xSplit
=
xGridMax
;
xGridMax
=
xGridMax
+
(
xGridMax
-
xGridMin
);
ySplit
=
yGridMax
;
yGridMax
=
yGridMax
+
(
yGridMax
-
yGridMin
);
zSplit
=
zGridMax
;
zGridMax
=
zGridMax
+
(
zGridMax
-
zGridMin
);
}
if
(
scalingType
==
"weak"
)
{
xSplit
=
xGridMax
;
xGridMax
=
xGridMax
+
(
xGridMax
-
xGridMin
);
ySplit
=
yGridMax
;
yGridMax
=
yGridMax
+
(
yGridMax
-
yGridMin
);
zSplit
=
zGridMax
;
zGridMax
=
zGridMax
+
(
zGridMax
-
zGridMin
);
}
if
(
generatePart
==
0
)
{
...
...
@@ -452,10 +458,24 @@ void multipleLevel(const std::string& configPath)
gridBuilder
->
addGrid
(
new
Sphere
(
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
dSphereLev1
),
1
);
}
if
(
scalingType
==
"weak"
&&
!
useLevels
)
{
TriangularMesh
*
sphereSTL
=
TriangularMesh
::
make
(
stlPath
+
"Spheres_8GPU.stl"
);
gridBuilder
->
addGeometry
(
sphereSTL
);
}
else
{
if
(
useLevels
)
{
if
(
scalingType
==
"strong"
){
gridBuilder
->
addGrid
(
new
Sphere
(
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
dSphereLev1
),
1
);
}
else
if
(
scalingType
==
"weak"
){
gridBuilder
->
addGrid
(
new
Cuboid
(
sideLengthCube
-
0.5
*
dCubeLev1
,
sideLengthCube
-
0.5
*
dCubeLev1
,
sideLengthCube
-
0.5
*
dCubeLev1
,
sideLengthCube
+
0.5
*
dCubeLev1
,
sideLengthCube
+
0.5
*
dCubeLev1
,
sideLengthCube
+
0.5
*
dCubeLev1
),
1
);
}
}
if
(
scalingType
==
"weak"
){
if
(
useLevels
)
{
gridBuilder
->
addGeometry
(
new
Sphere
(
0.0
,
sideLengthCube
,
sideLengthCube
,
dSphere
));
}
else
{
TriangularMesh
*
sphereSTL
=
TriangularMesh
::
make
(
stlPath
+
"Spheres_8GPU.stl"
);
gridBuilder
->
addGeometry
(
sphereSTL
);
}
}
else
if
(
scalingType
==
"strong"
)
{
gridBuilder
->
addGeometry
(
new
Sphere
(
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
dSphere
));
}
...
...
@@ -611,13 +631,21 @@ void multipleLevel(const std::string& configPath)
gridBuilder
->
addCoarseGrid
(
xGridMin
,
yGridMin
,
zGridMin
,
xGridMax
,
yGridMax
,
zGridMax
,
dxGrid
);
if
(
useLevels
)
{
gridBuilder
->
setNumberOfLayers
(
10
,
8
);
gridBuilder
->
addGrid
(
new
Sphere
(
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
dSphereLev1
),
1
);
gridBuilder
->
setNumberOfLayers
(
10
,
8
);
if
(
scalingType
==
"strong"
){
gridBuilder
->
addGrid
(
new
Sphere
(
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
dSphereLev1
),
1
);
}
else
if
(
scalingType
==
"weak"
)
gridBuilder
->
addGrid
(
new
Cuboid
(
sideLengthCube
-
0.5
*
dCubeLev1
,
sideLengthCube
-
0.5
*
dCubeLev1
,
sideLengthCube
-
0.5
*
dCubeLev1
,
sideLengthCube
+
0.5
*
dCubeLev1
,
sideLengthCube
+
0.5
*
dCubeLev1
,
sideLengthCube
+
0.5
*
dCubeLev1
),
1
);
}
if
(
scalingType
==
"weak"
&&
!
useLevels
){
if
(
scalingType
==
"weak"
){
if
(
useLevels
){
gridBuilder
->
addGeometry
(
new
Sphere
(
sideLengthCube
,
sideLengthCube
,
sideLengthCube
,
dSphere
));
}
else
{
TriangularMesh
*
sphereSTL
=
TriangularMesh
::
make
(
stlPath
+
"Spheres_1GPU.stl"
);
gridBuilder
->
addGeometry
(
sphereSTL
);
}
}
else
{
gridBuilder
->
addGeometry
(
new
Sphere
(
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
0.5
*
sideLengthCube
,
dSphere
));
}
...
...
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