q values are now set whenever a boundary node neighbors a stopper
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- src/GridGenerator/geometries/TriangularMesh/TriangularMeshStrategy.cpp 3 additions, 2 deletions...ator/geometries/TriangularMesh/TriangularMeshStrategy.cpp
- src/GridGenerator/grid/BoundaryConditions/Side.cpp 6 additions, 2 deletionssrc/GridGenerator/grid/BoundaryConditions/Side.cpp
- src/GridGenerator/grid/Grid.h 1 addition, 0 deletionssrc/GridGenerator/grid/Grid.h
- src/GridGenerator/grid/GridBuilder/LevelGridBuilder.cpp 2 additions, 40 deletionssrc/GridGenerator/grid/GridBuilder/LevelGridBuilder.cpp
- src/GridGenerator/grid/GridBuilder/MultipleGridBuilder.cpp 1 addition, 0 deletionssrc/GridGenerator/grid/GridBuilder/MultipleGridBuilder.cpp
- src/GridGenerator/grid/GridImp.cu 43 additions, 14 deletionssrc/GridGenerator/grid/GridImp.cu
- src/GridGenerator/grid/GridImp.h 4 additions, 2 deletionssrc/GridGenerator/grid/GridImp.h
- src/GridGenerator/grid/GridMocks.h 1 addition, 0 deletionssrc/GridGenerator/grid/GridMocks.h
- src/GridGenerator/grid/GridStrategy/GridCpuStrategy/GridCpuStrategy.cpp 14 additions, 0 deletions...tor/grid/GridStrategy/GridCpuStrategy/GridCpuStrategy.cpp
- src/GridGenerator/grid/GridStrategy/GridCpuStrategy/GridCpuStrategy.h 3 additions, 0 deletions...rator/grid/GridStrategy/GridCpuStrategy/GridCpuStrategy.h
- src/GridGenerator/grid/GridStrategy/GridGpuStrategy/GridGpuStrategy.cpp 5 additions, 0 deletions...tor/grid/GridStrategy/GridGpuStrategy/GridGpuStrategy.cpp
- src/GridGenerator/grid/GridStrategy/GridGpuStrategy/GridGpuStrategy.h 3 additions, 0 deletions...rator/grid/GridStrategy/GridGpuStrategy/GridGpuStrategy.h
- src/GridGenerator/grid/GridStrategy/GridStrategy.h 1 addition, 0 deletionssrc/GridGenerator/grid/GridStrategy/GridStrategy.h
- src/GridGenerator/grid/GridStrategy/GridStrategyMocks.h 1 addition, 0 deletionssrc/GridGenerator/grid/GridStrategy/GridStrategyMocks.h
- src/GridGenerator/io/SimulationFileWriter/SimulationFileWriter.cpp 1 addition, 1 deletion...enerator/io/SimulationFileWriter/SimulationFileWriter.cpp
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