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Commit a14571e7 authored by Martin Schönherr's avatar Martin Schönherr
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TODO Slip BC

parent 7fd38ee4
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...@@ -290,6 +290,8 @@ void LevelGridBuilder::getNodeValues(real *xCoords, real *yCoords, real *zCoords ...@@ -290,6 +290,8 @@ void LevelGridBuilder::getNodeValues(real *xCoords, real *yCoords, real *zCoords
grids[level]->getNodeValues(xCoords, yCoords, zCoords, neighborX, neighborY, neighborZ, neighborNegative, geo); grids[level]->getNodeValues(xCoords, yCoords, zCoords, neighborX, neighborY, neighborZ, neighborNegative, geo);
} }
//TODO: add getSlipSize...
uint LevelGridBuilder::getVelocitySize(int level) const uint LevelGridBuilder::getVelocitySize(int level) const
{ {
...@@ -301,6 +303,9 @@ uint LevelGridBuilder::getVelocitySize(int level) const ...@@ -301,6 +303,9 @@ uint LevelGridBuilder::getVelocitySize(int level) const
return size; return size;
} }
//TODO: add getSlipIndices...
void LevelGridBuilder::getVelocityValues(real* vx, real* vy, real* vz, int* indices, int level) const void LevelGridBuilder::getVelocityValues(real* vx, real* vy, real* vz, int* indices, int level) const
{ {
int allIndicesCounter = 0; int allIndicesCounter = 0;
......
...@@ -94,6 +94,10 @@ protected: ...@@ -94,6 +94,10 @@ protected:
std::vector<SPtr<VelocityBoundaryCondition> > velocityBoundaryConditions; std::vector<SPtr<VelocityBoundaryCondition> > velocityBoundaryConditions;
std::vector<SPtr<PressureBoundaryCondition> > pressureBoundaryConditions; std::vector<SPtr<PressureBoundaryCondition> > pressureBoundaryConditions;
//TODO: add slip BC
std::vector<SPtr<VelocityBoundaryCondition> > noSlipBoundaryConditions; std::vector<SPtr<VelocityBoundaryCondition> > noSlipBoundaryConditions;
SPtr<GeometryBoundaryCondition> geometryBoundaryCondition; SPtr<GeometryBoundaryCondition> geometryBoundaryCondition;
......
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