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Move function to scatter the receive buffer on device (after communication)
SetRecvFsPostDev27() is now called after communication in all directions is finished. This is needed for communication hiding, when cutting the domain in multiple directions.
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- src/gpu/VirtualFluids_GPU/Calculation/UpdateGrid27.cpp 8 additions, 0 deletionssrc/gpu/VirtualFluids_GPU/Calculation/UpdateGrid27.cpp
- src/gpu/VirtualFluids_GPU/Communication/ExchangeData27.cpp 61 additions, 26 deletionssrc/gpu/VirtualFluids_GPU/Communication/ExchangeData27.cpp
- src/gpu/VirtualFluids_GPU/Communication/ExchangeData27.h 22 additions, 5 deletionssrc/gpu/VirtualFluids_GPU/Communication/ExchangeData27.h
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