add slip boundary condition by using simple bounce back
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- apps/cpu/HerschelBulkleySphere/hbsphere.cpp 17 additions, 7 deletionsapps/cpu/HerschelBulkleySphere/hbsphere.cpp
- apps/cpu/sphere/sphere.cpp 14 additions, 11 deletionsapps/cpu/sphere/sphere.cpp
- src/cpu/VirtualFluids.h 1 addition, 0 deletionssrc/cpu/VirtualFluids.h
- src/cpu/VirtualFluidsCore/BoundaryConditions/BCAlgorithm.h 1 addition, 0 deletionssrc/cpu/VirtualFluidsCore/BoundaryConditions/BCAlgorithm.h
- src/cpu/VirtualFluidsCore/BoundaryConditions/SimpleSlipBCAlgorithm.cpp 88 additions, 0 deletions...alFluidsCore/BoundaryConditions/SimpleSlipBCAlgorithm.cpp
- src/cpu/VirtualFluidsCore/BoundaryConditions/SimpleSlipBCAlgorithm.h 51 additions, 0 deletions...tualFluidsCore/BoundaryConditions/SimpleSlipBCAlgorithm.h
- src/cpu/VirtualFluidsCore/BoundaryConditions/SlipBCAlgorithm.cpp 43 additions, 96 deletions.../VirtualFluidsCore/BoundaryConditions/SlipBCAlgorithm.cpp
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