Refactor function getFluidNodesIndices in GridImpl
No need to pass node types anymore
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- src/gpu/GridGenerator/grid/Grid.h 5 additions, 4 deletionssrc/gpu/GridGenerator/grid/Grid.h
- src/gpu/GridGenerator/grid/GridBuilder/MultipleGridBuilder.cpp 2 additions, 2 deletions...pu/GridGenerator/grid/GridBuilder/MultipleGridBuilder.cpp
- src/gpu/GridGenerator/grid/GridBuilder/MultipleGridBuilder.h 1 addition, 0 deletionssrc/gpu/GridGenerator/grid/GridBuilder/MultipleGridBuilder.h
- src/gpu/GridGenerator/grid/GridImp.cu 13 additions, 4 deletionssrc/gpu/GridGenerator/grid/GridImp.cu
- src/gpu/GridGenerator/grid/GridImp.h 5 additions, 3 deletionssrc/gpu/GridGenerator/grid/GridImp.h
- src/gpu/VirtualFluids_GPU/Parameter/NodeIndicesMultiGPU.h 6 additions, 1 deletionsrc/gpu/VirtualFluids_GPU/Parameter/NodeIndicesMultiGPU.h
- src/gpu/VirtualFluids_GPU/Parameter/Parameter.h 0 additions, 1 deletionsrc/gpu/VirtualFluids_GPU/Parameter/Parameter.h
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