Change LevelGridBuilder::reorderRecvIndexForCommAfterFtoC() to work with index positions in vector
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- src/gpu/GridGenerator/grid/GridBuilder/GridBuilder.h 2 additions, 2 deletionssrc/gpu/GridGenerator/grid/GridBuilder/GridBuilder.h
- src/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.cpp 34 additions, 50 deletionssrc/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.cpp
- src/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.h 4 additions, 5 deletionssrc/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.h
- src/gpu/VirtualFluids_GPU/DataStructureInitializer/GridReaderGenerator/GridGenerator.cpp 3 additions, 6 deletions...tructureInitializer/GridReaderGenerator/GridGenerator.cpp
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