Skip to content
Snippets Groups Projects
Commit 5450eceb authored by Soeren Peters's avatar Soeren Peters
Browse files

Adapt writer to uint cell parameter. Add missing include directory in grid generator.

parent bc93d77b
No related branches found
No related tags found
No related merge requests found
......@@ -1190,7 +1190,7 @@ string WbWriterVtkXmlBinary::writeOctsWithCellData(const string& filename,vector
return vtkfilename;
}
/*===============================================================================*/
string WbWriterVtkXmlBinary::writeOctsWithNodeData(const string& filename,vector<UbTupleFloat3 >& nodes, vector<UbTupleInt8 >& cells, vector<string >& datanames, vector<vector<double > >& nodedata)
string WbWriterVtkXmlBinary::writeOctsWithNodeData(const string& filename,vector<UbTupleFloat3 >& nodes, vector<UbTupleUInt8 >& cells, vector<string >& datanames, vector<vector<double > >& nodedata)
{
string vtkfilename = filename+getFileExtension();
UBLOG(logDEBUG1,"WbWriterVtkXmlBinary::writeOctsWithNodeData to "<<vtkfilename<<" - start");
......
......@@ -112,7 +112,7 @@ public:
// 0 ---- 1
std::string writeOcts(const std::string& filename,std::vector< UbTupleFloat3 >& nodes, std::vector< UbTupleInt8 >& cells);
std::string writeOctsWithCellData(const std::string& filename,std::vector<UbTupleFloat3 >& nodes, std::vector<UbTupleInt8 >& cells, std::vector<std::string >& datanames, std::vector<std::vector<double > >& celldata);
std::string writeOctsWithNodeData(const std::string& filename,std::vector<UbTupleFloat3 >& nodes, std::vector<UbTupleInt8 >& cells, std::vector<std::string >& datanames, std::vector<std::vector<double > >& nodedata);
std::string writeOctsWithNodeData(const std::string& filename,std::vector<UbTupleFloat3 >& nodes, std::vector<UbTupleUInt8 >& cells, std::vector<std::string >& datanames, std::vector<std::vector<double > >& nodedata);
private:
......
......@@ -19,6 +19,7 @@ include (${CMAKE_PATH}/3rd/OpenMP.cmake)
vf_get_library_name(library_name)
target_include_directories(${library_name} PRIVATE "${CMAKE_SOURCE_DIR}/src/basics")
target_include_directories(${library_name} PRIVATE "${CMAKE_SOURCE_DIR}/src/basics/geometry3d")
target_include_directories(${library_name} PRIVATE "${CMAKE_SOURCE_DIR}/src/gpu")
target_include_directories(${library_name} PRIVATE "${CMAKE_SOURCE_DIR}/src/basics/Core")
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment