use ParH and ParD (LBMSimulationParameter) instead of class NodeIndicesMultiGPU
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- apps/gpu/LBM/MusselOyster/MusselOyster.cpp 7 additions, 9 deletionsapps/gpu/LBM/MusselOyster/MusselOyster.cpp
- src/gpu/GridGenerator/grid/Grid.h 3 additions, 4 deletionssrc/gpu/GridGenerator/grid/Grid.h
- src/gpu/GridGenerator/grid/GridBuilder/GridBuilder.h 3 additions, 0 deletionssrc/gpu/GridGenerator/grid/GridBuilder/GridBuilder.h
- src/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.cpp 7 additions, 0 deletionssrc/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.cpp
- src/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.h 2 additions, 1 deletionsrc/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.h
- src/gpu/GridGenerator/grid/GridBuilder/MultipleGridBuilder.cpp 1 addition, 20 deletions...pu/GridGenerator/grid/GridBuilder/MultipleGridBuilder.cpp
- src/gpu/GridGenerator/grid/GridBuilder/MultipleGridBuilder.h 0 additions, 2 deletionssrc/gpu/GridGenerator/grid/GridBuilder/MultipleGridBuilder.h
- src/gpu/GridGenerator/grid/GridImp.cu 15 additions, 19 deletionssrc/gpu/GridGenerator/grid/GridImp.cu
- src/gpu/GridGenerator/grid/GridImp.h 6 additions, 6 deletionssrc/gpu/GridGenerator/grid/GridImp.h
- src/gpu/VirtualFluids_GPU/DataStructureInitializer/GridProvider.cpp 6 additions, 0 deletions...rtualFluids_GPU/DataStructureInitializer/GridProvider.cpp
- src/gpu/VirtualFluids_GPU/DataStructureInitializer/GridProvider.h 3 additions, 0 deletions...VirtualFluids_GPU/DataStructureInitializer/GridProvider.h
- src/gpu/VirtualFluids_GPU/DataStructureInitializer/GridReaderFiles/GridReader.cpp 4 additions, 0 deletions...U/DataStructureInitializer/GridReaderFiles/GridReader.cpp
- src/gpu/VirtualFluids_GPU/DataStructureInitializer/GridReaderFiles/GridReader.h 1 addition, 0 deletions...GPU/DataStructureInitializer/GridReaderFiles/GridReader.h
- src/gpu/VirtualFluids_GPU/DataStructureInitializer/GridReaderGenerator/GridGenerator.cpp 10 additions, 0 deletions...tructureInitializer/GridReaderGenerator/GridGenerator.cpp
- src/gpu/VirtualFluids_GPU/DataStructureInitializer/GridReaderGenerator/GridGenerator.h 1 addition, 0 deletions...aStructureInitializer/GridReaderGenerator/GridGenerator.h
- src/gpu/VirtualFluids_GPU/GPU/CudaMemoryManager.cpp 20 additions, 1 deletionsrc/gpu/VirtualFluids_GPU/GPU/CudaMemoryManager.cpp
- src/gpu/VirtualFluids_GPU/GPU/CudaMemoryManager.h 3 additions, 1 deletionsrc/gpu/VirtualFluids_GPU/GPU/CudaMemoryManager.h
- src/gpu/VirtualFluids_GPU/LBM/Simulation.cpp 1 addition, 0 deletionssrc/gpu/VirtualFluids_GPU/LBM/Simulation.cpp
- src/gpu/VirtualFluids_GPU/Parameter/NodeIndicesMultiGPU.cpp 0 additions, 18 deletionssrc/gpu/VirtualFluids_GPU/Parameter/NodeIndicesMultiGPU.cpp
- src/gpu/VirtualFluids_GPU/Parameter/NodeIndicesMultiGPU.h 0 additions, 20 deletionssrc/gpu/VirtualFluids_GPU/Parameter/NodeIndicesMultiGPU.h
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