Return braced init list and fix equal deletes.
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- src/basics/basics/container/CbVectorPool.h 2 additions, 2 deletionssrc/basics/basics/container/CbVectorPool.h
- src/basics/basics/writer/WbWriterAvsASCII.h 2 additions, 2 deletionssrc/basics/basics/writer/WbWriterAvsASCII.h
- src/basics/basics/writer/WbWriterAvsBinary.h 2 additions, 2 deletionssrc/basics/basics/writer/WbWriterAvsBinary.h
- src/basics/basics/writer/WbWriterSunflow.h 3 additions, 2 deletionssrc/basics/basics/writer/WbWriterSunflow.h
- src/basics/basics/writer/WbWriterTecPlotASCII.h 2 additions, 2 deletionssrc/basics/basics/writer/WbWriterTecPlotASCII.h
- src/basics/basics/writer/WbWriterVtkBinary.h 2 additions, 2 deletionssrc/basics/basics/writer/WbWriterVtkBinary.h
- src/basics/basics/writer/WbWriterX3D.h 2 additions, 2 deletionssrc/basics/basics/writer/WbWriterX3D.h
- src/basics/geometry3d/GbCylinder3D.cpp 0 additions, 12 deletionssrc/basics/geometry3d/GbCylinder3D.cpp
- src/basics/geometry3d/GbTriangularMesh3D.cpp 1 addition, 1 deletionsrc/basics/geometry3d/GbTriangularMesh3D.cpp
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