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Sören Peters authoredSören Peters authored
README.md 2.79 KiB
VirtualFluids (VF) is a research code developed at the Institute for Computational Modeling in Civil Engineering (iRMB). The code is a Computational Fluid Dynamics (CFD) solver based on the Lattice Boltzmann Method (LBM) for turbulent, thermal, multiphase and multicomponent flow problems as well as for multi-field problems such as Fluid-Structure-interaction including distributed pre- and postprocessing capabilities for simulations with more than 100 billion degrees of freedom.
Getting Start
Suported Platforms
VirtualFluids has been used on a variety of platforms:
- Linux
- Mac OS X
- Windows
- Cygwin
Software Requirements
with usage of the GPU:
- CUDA developer.nvidia.com/cuda-zone:
- Minimum CUDA Version 9.0
- Minimum Compute Capability 3.0, because of maximal number of Blocks in x direction
- Recommended Compute Capability 6.0, because of atomics for double precision floating point data (GKS only)