redundant function "void getPointersToDistributions(Distributions27 &dist, real *distributionArray, const unsigned long long numberOfLBnodes, const bool isEvenTimestep)"
the function "void getPointersToDistributions(Distributions27 &dist, real *distributionArray, const unsigned long long numberOfLBnodes, const bool isEvenTimestep)" is implemented two times:
- VirtualFluids_GPU/Kernel/Utilities/DistributionHelper.cuh
- VirtualFluids_GPU/GPU/KernelUtilities.h