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redundant function "void getPointersToDistributions(Distributions27 &dist, real *distributionArray, const unsigned long long numberOfLBnodes, const bool isEvenTimestep)"

the function "void getPointersToDistributions(Distributions27 &dist, real *distributionArray, const unsigned long long numberOfLBnodes, const bool isEvenTimestep)" is implemented two times:

  1. VirtualFluids_GPU/Kernel/Utilities/DistributionHelper.cuh
  2. VirtualFluids_GPU/GPU/KernelUtilities.h