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iRMB
VirtualFluids
Commits
d2254e2c
Commit
d2254e2c
authored
2 years ago
by
Anna Wellmann
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Make the sphere app more similar to open source
parent
0eeebeaa
No related branches found
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1 merge request
!126
Fix bug in slip boundary condition and do some cleanup
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apps/gpu/LBM/SphereGPU/Sphere.cpp
+186
-167
186 additions, 167 deletions
apps/gpu/LBM/SphereGPU/Sphere.cpp
with
186 additions
and
167 deletions
apps/gpu/LBM/SphereGPU/Sphere.cpp
+
186
−
167
View file @
d2254e2c
//=======================================================================================
// ____ ____ __ ______ __________ __ __ __ __
// \ \ | | | | | _ \ |___ ___| | | | | / \ | |
// \ \ | | | | | |_) | | | | | | | / \ | |
// \ \ | | | | | _ / | | | | | | / /\ \ | |
// \ \ | | | | | | \ \ | | | \__/ | / ____ \ | |____
// \ \ | | |__| |__| \__\ |__| \________/ /__/ \__\ |_______|
// \ \ | | ________________________________________________________________
// \ \ | | | ______________________________________________________________|
// \ \| | | | __ __ __ __ ______ _______
// \ | | |_____ | | | | | | | | | _ \ / _____)
// \ | | _____| | | | | | | | | | | \ \ \_______
// \ | | | | |_____ | \_/ | | | | |_/ / _____ |
// \ _____| |__| |________| \_______/ |__| |______/ (_______/
//
// This file is part of VirtualFluids. VirtualFluids is free software: you can
// redistribute it and/or modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation, either version 3 of
// the License, or (at your option) any later version.
//
// VirtualFluids is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
// for more details.
//
// You should have received a copy of the GNU General Public License along
// with VirtualFluids (see COPYING.txt). If not, see <http://www.gnu.org/licenses/>.
//
//! \file LidDrivenCavity.cpp
//! \ingroup Applications
//! \author Martin Schoenherr, Stephan Lenz, Anna Wellmann
//=======================================================================================
#define _USE_MATH_DEFINES
#include
<exception>
#include
<filesystem>
...
...
@@ -13,15 +44,11 @@
//////////////////////////////////////////////////////////////////////////
#include
"Core/DataTypes.h"
#include
"PointerDefinitions.h"
#include
"Core/StringUtilities/StringUtil.h"
#include
"Core/LbmOrGks.h"
#include
"Core/Logger/Logger.h"
#include
"Core/VectorTypes.h"
#include
<basics/config/ConfigurationFile.h>
#include
<logger/Logger.h>
#include
"PointerDefinitions.h"
#include
"config/ConfigurationFile.h"
//////////////////////////////////////////////////////////////////////////
...
...
@@ -30,187 +57,179 @@
#include
"GridGenerator/grid/GridBuilder/MultipleGridBuilder.h"
#include
"GridGenerator/grid/GridFactory.h"
#include
"GridGenerator/io/GridVTKWriter/GridVTKWriter.h"
#include
"GridGenerator/io/STLReaderWriter/STLReader.h"
#include
"GridGenerator/io/STLReaderWriter/STLWriter.h"
#include
"GridGenerator/io/SimulationFileWriter/SimulationFileWriter.h"
#include
"GridGenerator/geometries/Sphere/Sphere.h"
#include
"GridGenerator/geometries/TriangularMesh/TriangularMesh.h"
//////////////////////////////////////////////////////////////////////////
#include
"VirtualFluids_GPU/BoundaryConditions/BoundaryConditionFactory.h"
#include
"VirtualFluids_GPU/Communication/Communicator.h"
#include
"VirtualFluids_GPU/DataStructureInitializer/GridProvider.h"
#include
"VirtualFluids_GPU/DataStructureInitializer/GridReaderFiles/GridReader.h"
#include
"VirtualFluids_GPU/DataStructureInitializer/GridReaderGenerator/GridGenerator.h"
#include
"VirtualFluids_GPU/GPU/CudaMemoryManager.h"
#include
"VirtualFluids_GPU/Communication/Communicator.h"
#include
"VirtualFluids_GPU/LBM/Simulation.h"
#include
"VirtualFluids_GPU/Output/FileWriter.h"
#include
"VirtualFluids_GPU/Parameter/Parameter.h"
#include
"VirtualFluids_GPU/BoundaryConditions/BoundaryConditionFactory.h"
#include
"VirtualFluids_GPU/BoundaryConditions/BoundaryConditionFactory.h"
#include
"VirtualFluids_GPU/GPU/CudaMemoryManager.h"
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// U s e r s e t t i n g s
//
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
const
real
L
=
1.0
;
const
real
dSphere
=
0.2
;
const
real
Re
=
1000.0
;
// related to the sphere's diameter
const
real
velocity
=
1.0
;
const
real
dt
=
(
real
)
0.5e-3
;
const
uint
nx
=
64
;
const
uint
timeStepOut
=
10000
;
const
uint
timeStepEnd
=
100000
;
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
void
multipleLevel
(
const
std
::
string
&
configPath
)
int
main
(
int
argc
,
char
*
argv
[]
)
{
logging
::
Logger
::
addStream
(
&
std
::
cout
);
logging
::
Logger
::
setDebugLevel
(
logging
::
Logger
::
Level
::
INFO_LOW
);
logging
::
Logger
::
timeStamp
(
logging
::
Logger
::
ENABLE
);
logging
::
Logger
::
enablePrintedRankNumbers
(
logging
::
Logger
::
ENABLE
);
vf
::
gpu
::
Communicator
&
communicator
=
vf
::
gpu
::
Communicator
::
getInstance
();
auto
gridFactory
=
GridFactory
::
make
();
gridFactory
->
setTriangularMeshDiscretizationMethod
(
TriangularMeshDiscretizationMethod
::
POINT_IN_OBJECT
);
auto
gridBuilder
=
MultipleGridBuilder
::
makeShared
(
gridFactory
);
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
real
dx
=
L
/
real
(
nx
);
gridBuilder
->
addCoarseGrid
(
-
1.0
*
L
,
-
0.5
*
L
,
-
0.5
*
L
,
6.0
*
L
,
0.5
*
L
,
0.5
*
L
,
dx
);
Object
*
sphere
=
new
Sphere
(
0.0
,
0.0
,
0.0
,
dSphere
/
2.0
);
gridBuilder
->
addGeometry
(
sphere
);
gridBuilder
->
setPeriodicBoundaryCondition
(
false
,
false
,
false
);
gridBuilder
->
buildGrids
(
LBM
,
false
);
// buildGrids() has to be called before setting the BCs!!!!
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
vf
::
basics
::
ConfigurationFile
config
;
config
.
load
(
configPath
);
SPtr
<
Parameter
>
para
=
std
::
make_shared
<
Parameter
>
(
config
,
communicator
.
getNummberOfProcess
(),
communicator
.
getPID
());
BoundaryConditionFactory
bcFactory
=
BoundaryConditionFactory
();
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
const
real
velocityLB
=
velocity
*
dt
/
dx
;
// LB units
const
real
viscosityLB
=
(
dSphere
/
dx
)
*
velocityLB
/
Re
;
// LB units
VF_LOG_INFO
(
"velocity [dx/dt] = {}"
,
velocityLB
);
VF_LOG_INFO
(
"viscosity [dx^2/dt] = {}"
,
viscosityLB
);
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
para
->
setDevices
(
std
::
vector
<
uint
>
{
(
uint
)
0
});
para
->
setFName
(
para
->
getOutputPath
()
+
"/"
+
para
->
getOutputPrefix
());
para
->
setPrintFiles
(
true
);
para
->
setMaxLevel
(
2
);
para
->
setVelocity
(
velocityLB
);
para
->
setViscosity
(
viscosityLB
);
para
->
setVelocityRatio
(
velocity
/
velocityLB
);
para
->
setDensityRatio
((
real
)
1.0
);
// para->setMainKernel("CumulantK17CompChim");
// para->setInitialCondition([&](real coordX, real coordY, real coordZ, real &rho, real &vx, real &vy, real &vz) {
// rho = (real)0.0;
// vx = (real)velocityLB;
// vy = (real)0.0;
// vz = (real)0.0;
// });
para
->
setTOut
(
timeStepOut
);
para
->
setTEnd
(
timeStepEnd
);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
gridBuilder
->
setVelocityBoundaryCondition
(
SideType
::
MX
,
velocityLB
,
0.0
,
0.0
);
gridBuilder
->
setSlipBoundaryCondition
(
SideType
::
PY
,
0.0
,
0.0
,
0.0
);
gridBuilder
->
setSlipBoundaryCondition
(
SideType
::
MY
,
0.0
,
0.0
,
0.0
);
gridBuilder
->
setSlipBoundaryCondition
(
SideType
::
PZ
,
0.0
,
0.0
,
0.0
);
gridBuilder
->
setSlipBoundaryCondition
(
SideType
::
MZ
,
0.0
,
0.0
,
0.0
);
// gridBuilder->setNoSlipBoundaryCondition(SideType::GEOMETRY); // not working yet, use veloBC
gridBuilder
->
setVelocityBoundaryCondition
(
SideType
::
GEOMETRY
,
0.0
,
velocityLB
*
2.0
,
0.0
);
gridBuilder
->
setPressureBoundaryCondition
(
SideType
::
PX
,
0.0
);
// set pressure boundary condition last
bcFactory
.
setNoSlipBoundaryCondition
(
BoundaryConditionFactory
::
NoSlipBC
::
NoSlipCompressible
);
bcFactory
.
setVelocityBoundaryCondition
(
BoundaryConditionFactory
::
VelocityBC
::
VelocityCompressible
);
bcFactory
.
setSlipBoundaryCondition
(
BoundaryConditionFactory
::
SlipBC
::
SlipCompressible
);
bcFactory
.
setPressureBoundaryCondition
(
BoundaryConditionFactory
::
PressureBC
::
PressureNonEquilibriumCompressible
);
bcFactory
.
setGeometryBoundaryCondition
(
BoundaryConditionFactory
::
NoSlipBC
::
NoSlipCompressible
);
// bcFactory.setGeometryBoundaryCondition(BoundaryConditionFactory::VelocityBC::VelocityCompressible);
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// gridBuilder->writeGridsToVtk("grid/");
try
{
//////////////////////////////////////////////////////////////////////////
// Simulation parameters
//////////////////////////////////////////////////////////////////////////
const
bool
useConfigFile
=
true
;
const
real
L
=
1.0
;
const
real
dSphere
=
0.2
;
const
real
Re
=
1000.0
;
// related to the sphere's diameter
const
real
velocity
=
1.0
;
const
real
dt
=
(
real
)
0.5e-3
;
const
uint
nx
=
64
;
const
uint
timeStepOut
=
10000
;
const
uint
timeStepEnd
=
100000
;
//////////////////////////////////////////////////////////////////////////
// setup logger
//////////////////////////////////////////////////////////////////////////
logging
::
Logger
::
addStream
(
&
std
::
cout
);
logging
::
Logger
::
setDebugLevel
(
logging
::
Logger
::
Level
::
INFO_LOW
);
logging
::
Logger
::
timeStamp
(
logging
::
Logger
::
ENABLE
);
logging
::
Logger
::
enablePrintedRankNumbers
(
logging
::
Logger
::
ENABLE
);
//////////////////////////////////////////////////////////////////////////
// setup simulation parameters (with or without config file)
//////////////////////////////////////////////////////////////////////////
vf
::
gpu
::
Communicator
&
communicator
=
vf
::
gpu
::
Communicator
::
getInstance
();;
SPtr
<
Parameter
>
para
;
BoundaryConditionFactory
bcFactory
=
BoundaryConditionFactory
();
vf
::
basics
::
ConfigurationFile
config
;
if
(
useConfigFile
)
{
//////////////////////////////////////////////////////////////////////////
// read simulation parameters from config file
//////////////////////////////////////////////////////////////////////////
// assuming that a config files is stored parallel to this file.
std
::
filesystem
::
path
configPath
=
__FILE__
;
// the config file's default name can be replaced by passing a command line argument
std
::
string
configName
(
"config.txt"
);
if
(
argc
==
2
)
{
configName
=
argv
[
1
];
std
::
cout
<<
"Using configFile command line argument: "
<<
configName
<<
std
::
endl
;
}
configPath
.
replace_filename
(
configName
);
config
.
load
(
configPath
.
string
());
para
=
std
::
make_shared
<
Parameter
>
(
config
);
}
else
{
para
=
std
::
make_shared
<
Parameter
>
();
}
//////////////////////////////////////////////////////////////////////////
// setup gridGenerator
//////////////////////////////////////////////////////////////////////////
auto
gridFactory
=
GridFactory
::
make
();
gridFactory
->
setTriangularMeshDiscretizationMethod
(
TriangularMeshDiscretizationMethod
::
POINT_IN_OBJECT
);
auto
gridBuilder
=
MultipleGridBuilder
::
makeShared
(
gridFactory
);
//////////////////////////////////////////////////////////////////////////
// create grid
//////////////////////////////////////////////////////////////////////////
real
dx
=
L
/
real
(
nx
);
gridBuilder
->
addCoarseGrid
(
-
1.0
*
L
,
-
0.5
*
L
,
-
0.5
*
L
,
6.0
*
L
,
0.5
*
L
,
0.5
*
L
,
dx
);
// use primitive
// Object *sphere = new Sphere(0.0, 0.0, 0.0, dSphere / 2.0);
// use stl
std
::
string
stlPath
=
"stl/sphere02.stl"
;
if
(
useConfigFile
&&
config
.
contains
(
"STLPath"
))
{
stlPath
=
config
.
getValue
<
std
::
string
>
(
"STLPath"
);
}
std
::
cout
<<
"Reading stl from "
<<
stlPath
<<
"."
<<
std
::
endl
;
Object
*
sphere
=
TriangularMesh
::
make
(
stlPath
);
gridBuilder
->
addGeometry
(
sphere
);
gridBuilder
->
setPeriodicBoundaryCondition
(
false
,
false
,
false
);
gridBuilder
->
buildGrids
(
LBM
,
false
);
// buildGrids() has to be called before setting the BCs!!!!
//////////////////////////////////////////////////////////////////////////
// compute parameters in lattice units
//////////////////////////////////////////////////////////////////////////
const
real
velocityLB
=
velocity
*
dt
/
dx
;
// LB units
const
real
viscosityLB
=
(
dSphere
/
dx
)
*
velocityLB
/
Re
;
// LB units
*
logging
::
out
<<
logging
::
Logger
::
INFO_HIGH
<<
"velocity [dx/dt] = "
<<
velocityLB
<<
"
\n
"
;
*
logging
::
out
<<
logging
::
Logger
::
INFO_HIGH
<<
"viscosity [dx^2/dt] = "
<<
viscosityLB
<<
"
\n
"
;
//////////////////////////////////////////////////////////////////////////
// set parameters
//////////////////////////////////////////////////////////////////////////
para
->
setPrintFiles
(
true
);
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
para
->
setVelocityLB
(
velocityLB
);
para
->
setViscosityLB
(
viscosityLB
);
para
->
setVelocityRatio
(
velocity
/
velocityLB
);
para
->
setDensityRatio
((
real
)
1.0
);
para
->
setTimestepOut
(
timeStepOut
);
para
->
setTimestepEnd
(
timeStepEnd
);
auto
cudaMemoryManager
=
std
::
make_shared
<
CudaMemoryManager
>
(
para
);
//////////////////////////////////////////////////////////////////////////
// set boundary conditions
//////////////////////////////////////////////////////////////////////////
auto
gridGenerator
=
GridProvider
::
makeGridGenerator
(
gridBuilder
,
para
,
cudaMemoryManager
,
communicator
);
gridBuilder
->
setVelocityBoundaryCondition
(
SideType
::
MX
,
velocityLB
,
0.0
,
0.0
);
gridBuilder
->
setSlipBoundaryCondition
(
SideType
::
PY
,
0.0
,
0.0
,
0.0
);
gridBuilder
->
setSlipBoundaryCondition
(
SideType
::
MY
,
0.0
,
0.0
,
0.0
);
gridBuilder
->
setSlipBoundaryCondition
(
SideType
::
PZ
,
0.0
,
0.0
,
0.0
);
gridBuilder
->
setSlipBoundaryCondition
(
SideType
::
MZ
,
0.0
,
0.0
,
0.0
);
Simulation
sim
(
para
,
cudaMemoryManager
,
communicator
,
*
gridGenerator
,
&
bcFactory
);
sim
.
run
();
gridBuilder
->
setVelocityBoundaryCondition
(
SideType
::
GEOMETRY
,
0.0
,
0.0
,
0.0
);
gridBuilder
->
setPressureBoundaryCondition
(
SideType
::
PX
,
0.0
);
// set pressure boundary condition last
bcFactory
.
setVelocityBoundaryCondition
(
BoundaryConditionFactory
::
VelocityBC
::
VelocityCompressible
);
bcFactory
.
setSlipBoundaryCondition
(
BoundaryConditionFactory
::
SlipBC
::
SlipCompressible
);
bcFactory
.
setPressureBoundaryCondition
(
BoundaryConditionFactory
::
PressureBC
::
PressureNonEquilibriumCompressible
);
bcFactory
.
setGeometryBoundaryCondition
(
BoundaryConditionFactory
::
NoSlipBC
::
NoSlipCompressible
);
//////////////////////////////////////////////////////////////////////////
// setup to copy mesh to simulation
//////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
}
auto
cudaMemoryManager
=
std
::
make_shared
<
CudaMemoryManager
>
(
para
);
SPtr
<
GridProvider
>
gridGenerator
=
GridProvider
::
makeGridGenerator
(
gridBuilder
,
para
,
cudaMemoryManager
,
communicator
);
int
main
(
int
argc
,
char
*
argv
[])
{
try
{
vf
::
logging
::
Logger
::
initalizeLogger
();
//////////////////////////////////////////////////////////////////////////
// run simulation
//////////////////////////////////////////////////////////////////////////
// assuming that the config files is stored parallel to this file.
std
::
filesystem
::
path
filePath
=
__FILE__
;
filePath
.
replace_filename
(
"config.txt"
);
Simulation
sim
(
para
,
cudaMemoryManager
,
communicator
,
*
gridGenerator
,
&
bcFactory
);
sim
.
run
();
multipleLevel
(
filePath
.
string
());
}
catch
(
const
spdlog
::
spdlog_ex
&
ex
)
{
std
::
cout
<<
"Log initialization failed: "
<<
ex
.
what
()
<<
std
::
endl
;
}
catch
(
const
std
::
bad_alloc
&
e
)
{
VF_LOG_CRITICAL
(
"Bad Alloc:
{}"
,
e
.
what
()
)
;
*
logging
::
out
<<
logging
::
Logger
::
LOGGER_ERROR
<<
"Bad Alloc:
"
<<
e
.
what
()
<<
"
\n
"
;
}
catch
(
const
std
::
exception
&
e
)
{
VF_LOG_CRITICAL
(
"exception: {}"
,
e
.
what
());
*
logging
::
out
<<
logging
::
Logger
::
LOGGER_ERROR
<<
e
.
what
()
<<
"
\n
"
;
}
catch
(
std
::
string
&
s
)
{
*
logging
::
out
<<
logging
::
Logger
::
LOGGER_ERROR
<<
s
<<
"
\n
"
;
}
catch
(...)
{
VF_LOG_CRITICAL
(
"Unknown exception!"
)
;
*
logging
::
out
<<
logging
::
Logger
::
LOGGER_ERROR
<<
"Unknown exception!
\n
"
;
}
return
0
;
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