#pragma once #include <random> #include "Sink.h" #include "Utilities/RandomHelper.h" #include "Traffic_export.h" class TRAFFIC_EXPORT SinkRandom: public Sink { private: SinkData data; std::mt19937 engine = RandomHelper::make_engine(); std::uniform_real_distribution<float> distFloat{ 0.0, 1.0 }; public: SinkRandom(uint sinkIndex, real sinkBlockedPossibility); ~SinkRandom() {}; real getPossibilityBeingBlocked() const; bool carCanEnter(); uint getIndex() const; };