include(Core/buildInfo.cmake) vf_add_library(BUILDTYPE static EXCLUDE buildInfo.in.cpp) vf_get_library_name (library_name) target_include_directories(${library_name} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/Core) target_include_directories(${library_name} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/geometry3d) target_include_directories(${library_name} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/basics) target_include_directories(${library_name} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/basics/container) target_include_directories(${library_name} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/basics/objects) target_include_directories(${library_name} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/basics/utilities) target_include_directories(${library_name} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/basics/writer) IF(MSVC) target_compile_definitions(${library_name} PUBLIC NOMINMAX) # Disable Min/Max-Macros ENDIF(MSVC) linkMPI() vf_add_tests()