#include "NodeIndicesMultiGPU.h" NodeIndicesMultiGPU::NodeIndicesMultiGPU(const std::vector<uint> *geoFluidSizes, const std::vector<const uint*> *geoFluidNodesIndices) { this->geoFluidSizes = geoFluidSizes; this->geoFluidNodeIndices = geoFluidNodesIndices; } uint NodeIndicesMultiGPU::getGeoFluidSize(uint level) { return (*this->geoFluidSizes)[level]; } const uint* NodeIndicesMultiGPU::getGeoFluidNodeIndices(uint level) { return (*this->geoFluidNodeIndices)[level]; }