diff --git a/src/cpu/MultiphaseFlow/BoundaryConditions/MultiphaseVelocityBC.cpp b/src/cpu/MultiphaseFlow/BoundaryConditions/MultiphaseVelocityBC.cpp index 80e2922bad07885266f504115fd6c3e0a9b2232b..6a79904e6fecb1235cad7f3c55c0b48cf8044dd0 100644 --- a/src/cpu/MultiphaseFlow/BoundaryConditions/MultiphaseVelocityBC.cpp +++ b/src/cpu/MultiphaseFlow/BoundaryConditions/MultiphaseVelocityBC.cpp @@ -280,7 +280,7 @@ void MultiphaseVelocityBC::adaptBCForDirection( const D3Q27Interactor& interacto void MultiphaseVelocityBC::adaptBC( const D3Q27Interactor& interactor, SPtr<BoundaryConditions> bc, const real& worldX1, const real& worldX2, const real& worldX3, const real& time ) { this->setNodeVelocity(interactor,bc,worldX1,worldX2,worldX3,time); - bc->setBCStrategyType(algorithmType); + bc->setBCStrategyType(strategyType); } /*==========================================================*/ void MultiphaseVelocityBC::setNodeVelocity( const D3Q27Interactor& interactor, SPtr<BoundaryConditions> bc, const real& worldX1, const real& worldX2, const real& worldX3, const real& timestep) diff --git a/src/cpu/MultiphaseFlow/Visitors/MultiphaseBoundaryConditionsBlockVisitor.cpp b/src/cpu/MultiphaseFlow/Visitors/MultiphaseBoundaryConditionsBlockVisitor.cpp index 81e9f1b6df53019f4c806136b4586e9854707554..ba8e9c4f1f4dfbdf29997eb81cacfee212044b80 100644 --- a/src/cpu/MultiphaseFlow/Visitors/MultiphaseBoundaryConditionsBlockVisitor.cpp +++ b/src/cpu/MultiphaseFlow/Visitors/MultiphaseBoundaryConditionsBlockVisitor.cpp @@ -136,7 +136,7 @@ void MultiphaseBoundaryConditionsBlockVisitor::visit(SPtr<Grid3D> grid, SPtr<Blo ////////////////////////////////////////////////////////////////////////// void MultiphaseBoundaryConditionsBlockVisitor::addBC(SPtr<BC> bc) { - bcMap.insert(std::make_pair(bc->getBCStrategyType(), bc->getAlgorithm())); + bcMap.insert(std::make_pair(bc->getBCStrategyType(), bc->getBCStrategy())); } diff --git a/src/cpu/NonNewtonianFluids/Visitors/RheologyBoundaryConditionsBlockVisitor.cpp b/src/cpu/NonNewtonianFluids/Visitors/RheologyBoundaryConditionsBlockVisitor.cpp index 69c65b6ecb26953e45671023af3c3a3407c40640..3bcd257e272d3ef05ad2a6e3cc5ca32d5d798633 100644 --- a/src/cpu/NonNewtonianFluids/Visitors/RheologyBoundaryConditionsBlockVisitor.cpp +++ b/src/cpu/NonNewtonianFluids/Visitors/RheologyBoundaryConditionsBlockVisitor.cpp @@ -136,5 +136,5 @@ void BoundaryConditionsBlockVisitor::visit(SPtr<Grid3D> grid, SPtr<Block3D> bloc ////////////////////////////////////////////////////////////////////////// void BoundaryConditionsBlockVisitor::addBC(SPtr<BC> bc) { - bcMap.insert(std::make_pair(bc->getBCStrategyType(), bc->getAlgorithm())); + bcMap.insert(std::make_pair(bc->getBCStrategyType(), bc->getBCStrategy())); } diff --git a/src/cpu/VirtualFluidsCore/BoundaryConditions/BC.h b/src/cpu/VirtualFluidsCore/BoundaryConditions/BC.h index 7dc4e4d4146231db144717bdc16b70b01bf59a8b..5c699bf28078d904d7540f129efe8051cda4935b 100644 --- a/src/cpu/VirtualFluidsCore/BoundaryConditions/BC.h +++ b/src/cpu/VirtualFluidsCore/BoundaryConditions/BC.h @@ -68,19 +68,19 @@ public: void setBCStrategy(SPtr<BCStrategy> alg) { - algorithmType = alg->getType(); - algorithm = alg; + strategyType = alg->getType(); + strategy = alg; } - SPtr<BCStrategy> getAlgorithm() { return algorithm; } - char getBCStrategyType() { return algorithmType; } + SPtr<BCStrategy> getBCStrategy() { return strategy; } + char getBCStrategyType() { return strategyType; } protected: short secondaryBcOption{ 0 }; char type{ 0 }; - SPtr<BCStrategy> algorithm; - char algorithmType{ -1 }; + SPtr<BCStrategy> strategy; + char strategyType{ -1 }; static const char TIMEDEPENDENT = 1 << 0; //'1'; static const char TIMEPERIODIC = 1 << 1; //'2'; diff --git a/src/cpu/VirtualFluidsCore/BoundaryConditions/BCStrategy.h b/src/cpu/VirtualFluidsCore/BoundaryConditions/BCStrategy.h index ae41e6fc6292890c6b401a96d040d96c9e2bb19a..fafbf90467cf82dd13d5ce220671365d56007cca 100644 --- a/src/cpu/VirtualFluidsCore/BoundaryConditions/BCStrategy.h +++ b/src/cpu/VirtualFluidsCore/BoundaryConditions/BCStrategy.h @@ -43,7 +43,7 @@ class BCArray3D; class BoundaryConditions; class Block3D; -//! \brief Abstract class of baundary conditions algorithm +//! \brief Abstract class of baundary conditions strategy //! \details BCStrategy provides interface for implementation of diferent boundary conditions class BCStrategy { diff --git a/src/cpu/VirtualFluidsCore/BoundaryConditions/DensityBC.cpp b/src/cpu/VirtualFluidsCore/BoundaryConditions/DensityBC.cpp index ecfeff73bf83b94c4b61af8dc5e946bd3de3a81a..5dacf756ceaaf28771f1c748bc87283636621c99 100644 --- a/src/cpu/VirtualFluidsCore/BoundaryConditions/DensityBC.cpp +++ b/src/cpu/VirtualFluidsCore/BoundaryConditions/DensityBC.cpp @@ -149,7 +149,7 @@ void DensityBC::adaptBC(const D3Q27Interactor &interactor, SPtr<BoundaryConditio const real &worldX2, const real &worldX3, const real &time) { this->setNodeDensity(interactor, bc, worldX1, worldX2, worldX3, time); - bc->setBCStrategyType(algorithmType); + bc->setBCStrategyType(strategyType); } /*==========================================================*/ void DensityBC::setNodeDensity(const D3Q27Interactor & /*interactor*/, SPtr<BoundaryConditions> bc, diff --git a/src/cpu/VirtualFluidsCore/BoundaryConditions/NoSlipBC.h b/src/cpu/VirtualFluidsCore/BoundaryConditions/NoSlipBC.h index fe7eecebb9960107793f7bf034de5dd436d58613..fdb8e58542d6c3329a95fde10b1f668420870f50 100644 --- a/src/cpu/VirtualFluidsCore/BoundaryConditions/NoSlipBC.h +++ b/src/cpu/VirtualFluidsCore/BoundaryConditions/NoSlipBC.h @@ -56,7 +56,7 @@ public: void adaptBC(const D3Q27Interactor & /*interactor*/, SPtr<BoundaryConditions> bc, const real & /*worldX1*/, const real & /*worldX2*/, const real & /*worldX3*/, const real & /*time*/ = 0) override { - bc->setBCStrategyType(algorithmType); + bc->setBCStrategyType(strategyType); } private: diff --git a/src/cpu/VirtualFluidsCore/BoundaryConditions/SlipBC.cpp b/src/cpu/VirtualFluidsCore/BoundaryConditions/SlipBC.cpp index eb254160395ce1ba12e22bc6ff6d6e063ce8f316..7f5e69835c803a898d8b9d4d6cff31b8be5f2a05 100644 --- a/src/cpu/VirtualFluidsCore/BoundaryConditions/SlipBC.cpp +++ b/src/cpu/VirtualFluidsCore/BoundaryConditions/SlipBC.cpp @@ -71,5 +71,5 @@ void SlipBC::adaptBC(const D3Q27Interactor &interactor, SPtr<BoundaryConditions> else if (bc->hasSlipBoundaryFlag(DIR_00M)) bc->setNormalVector(vf::basics::constant::c0o1, vf::basics::constant::c0o1, -vf::basics::constant::c1o1); - bc->setBCStrategyType(algorithmType); + bc->setBCStrategyType(strategyType); } diff --git a/src/cpu/VirtualFluidsCore/BoundaryConditions/VelocityBC.cpp b/src/cpu/VirtualFluidsCore/BoundaryConditions/VelocityBC.cpp index 1ffc4470032f6212db1e5f52195235b5b6100cc9..4318cfabb7619241003f279ccd1a29168d41e7b0 100644 --- a/src/cpu/VirtualFluidsCore/BoundaryConditions/VelocityBC.cpp +++ b/src/cpu/VirtualFluidsCore/BoundaryConditions/VelocityBC.cpp @@ -302,7 +302,7 @@ void VelocityBC::adaptBC(const D3Q27Interactor &interactor, SPtr<BoundaryConditi const real &worldX2, const real &worldX3, const real &time) { this->setNodeVelocity(interactor, bc, worldX1, worldX2, worldX3, time); - bc->setBCStrategyType(algorithmType); + bc->setBCStrategyType(strategyType); } /*==========================================================*/ void VelocityBC::setNodeVelocity(const D3Q27Interactor & /*interactor*/, SPtr<BoundaryConditions> bc, diff --git a/src/cpu/VirtualFluidsCore/Visitors/BoundaryConditionsBlockVisitor.cpp b/src/cpu/VirtualFluidsCore/Visitors/BoundaryConditionsBlockVisitor.cpp index db18f090ab566bad0f4bb39493216e8db7c7be2c..af0fb29ca6fb43ea6727e2cabed6482f7ed9f512 100644 --- a/src/cpu/VirtualFluidsCore/Visitors/BoundaryConditionsBlockVisitor.cpp +++ b/src/cpu/VirtualFluidsCore/Visitors/BoundaryConditionsBlockVisitor.cpp @@ -112,5 +112,5 @@ void BoundaryConditionsBlockVisitor::visit(SPtr<Grid3D> grid, SPtr<Block3D> bloc ////////////////////////////////////////////////////////////////////////// void BoundaryConditionsBlockVisitor::addBC(SPtr<BC> bc) { - bcMap.insert(std::make_pair(bc->getBCStrategyType(), bc->getAlgorithm())); + bcMap.insert(std::make_pair(bc->getBCStrategyType(), bc->getBCStrategy())); }