diff --git a/src/gpu/GridGenerator/geometries/Vertex/Vertex.h b/src/gpu/GridGenerator/geometries/Vertex/Vertex.h index cabbc21c92113b490d31b6e6ae9ad834b41fd44b..f1610b7e274e1c12c34772ef8a8d74da49ee9a81 100644 --- a/src/gpu/GridGenerator/geometries/Vertex/Vertex.h +++ b/src/gpu/GridGenerator/geometries/Vertex/Vertex.h @@ -6,7 +6,7 @@ #include <memory> #include <ostream> -#include "global.h" +#include "gpu/GridGenerator/global.h" class VertexMemento; diff --git a/src/gpu/GridGenerator/grid/Cell.h b/src/gpu/GridGenerator/grid/Cell.h index 845e02eaa66a5b2327b5a2ba63b1227962ab8f61..0d6c3e13d391a451201131eb27216102b3545077 100644 --- a/src/gpu/GridGenerator/grid/Cell.h +++ b/src/gpu/GridGenerator/grid/Cell.h @@ -1,9 +1,9 @@ #ifndef CELL_H #define CELL_H -#include "global.h" +#include "gpu/GridGenerator/global.h" -#include "utilities/cuda/cudaDefines.h" +#include "gpu/GridGenerator/utilities/cuda/cudaDefines.h" struct Point { diff --git a/src/gpu/GridGenerator/grid/Field.h b/src/gpu/GridGenerator/grid/Field.h index 9e7513108fa039cc6b14ba519fce6acf667ed2f6..d2ad5ca782ff68f1983108609c7bb23e729985b0 100644 --- a/src/gpu/GridGenerator/grid/Field.h +++ b/src/gpu/GridGenerator/grid/Field.h @@ -1,7 +1,7 @@ #ifndef FIELD_H #define FIELD_H -#include "global.h" +#include "gpu/GridGenerator/global.h" struct Vertex; class GridStrategy; diff --git a/src/gpu/GridGenerator/grid/Grid.h b/src/gpu/GridGenerator/grid/Grid.h index 21cfea189e58067fabc753d27fb13803abdcb9aa..36d607bc06c759b3dc7a7d27dfacbe383283a24e 100644 --- a/src/gpu/GridGenerator/grid/Grid.h +++ b/src/gpu/GridGenerator/grid/Grid.h @@ -3,11 +3,11 @@ #include "Core/LbmOrGks.h" -#include "global.h" +#include "gpu/GridGenerator/global.h" -#include "geometries/Vertex/Vertex.h" +#include "gpu/GridGenerator/geometries/Vertex/Vertex.h" -#include "grid/Cell.h" +#include "gpu/GridGenerator/grid/Cell.h" class TriangularMesh; struct Vertex; diff --git a/src/gpu/GridGenerator/grid/GridBuilder/GridBuilder.h b/src/gpu/GridGenerator/grid/GridBuilder/GridBuilder.h index 9ff99fad4e2577536f50ce112acdc0e2e6bf40d5..3d516c6710d44d5c8da45c0f71e36ea21e6e9655 100644 --- a/src/gpu/GridGenerator/grid/GridBuilder/GridBuilder.h +++ b/src/gpu/GridGenerator/grid/GridBuilder/GridBuilder.h @@ -5,7 +5,7 @@ #include <string> #include <memory> -#include "global.h" +#include "gpu/GridGenerator/global.h" #define GEOMQS 6 #define INLETQS 0 diff --git a/src/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.h b/src/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.h index f212f2c02ee21ab8d1f944863b6e1b59f0615f47..f90bbe231a64a2d1c51536fd96fa69792c1348da 100644 --- a/src/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.h +++ b/src/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.h @@ -6,11 +6,11 @@ #include <memory> #include <array> -#include "global.h" +#include "gpu/GridGenerator/global.h" -#include "grid/GridBuilder/GridBuilder.h" -#include "grid/Grid.h" -#include "grid/GridInterface.h" +#include "gpu/GridGenerator/grid/GridBuilder/GridBuilder.h" +#include "gpu/GridGenerator/grid/Grid.h" +#include "gpu/GridGenerator/grid/GridInterface.h" struct Vertex; class Grid; diff --git a/src/gpu/GridGenerator/grid/GridImp.h b/src/gpu/GridGenerator/grid/GridImp.h index 09f278a4d41bba346fd9ca3b38d028ef5d9fca4d..4ae18181f12118bfe74d2500333f2f57863837af 100644 --- a/src/gpu/GridGenerator/grid/GridImp.h +++ b/src/gpu/GridGenerator/grid/GridImp.h @@ -5,12 +5,12 @@ #include "Core/LbmOrGks.h" -#include "global.h" +#include "gpu/GridGenerator/global.h" -#include "grid/distributions/Distribution.h" -#include "grid/Grid.h" -#include "grid/Cell.h" -#include "grid/Field.h" +#include "gpu/GridGenerator/grid/distributions/Distribution.h" +#include "gpu/GridGenerator/grid/Grid.h" +#include "gpu/GridGenerator/grid/Cell.h" +#include "gpu/GridGenerator/grid/Field.h" class TriangularMesh; struct Vertex; diff --git a/src/gpu/GridGenerator/grid/GridInterface.h b/src/gpu/GridGenerator/grid/GridInterface.h index d0f04ea3451b3044c349aa0e27d2f7c6e567128c..2044fb494924046ac255ad1a1e7cc74496adae6e 100644 --- a/src/gpu/GridGenerator/grid/GridInterface.h +++ b/src/gpu/GridGenerator/grid/GridInterface.h @@ -1,7 +1,7 @@ #ifndef GRID_INTERFACE_H #define GRID_INTERFACE_H -#include "global.h" +#include "gpu/GridGenerator/global.h" class GridImp; diff --git a/src/gpu/GridGenerator/grid/distributions/Distribution.h b/src/gpu/GridGenerator/grid/distributions/Distribution.h index b05b5db3652ee952ff083db560ed8316688819c9..04b7093aadd16cc755358d123a415fd5bb032703 100644 --- a/src/gpu/GridGenerator/grid/distributions/Distribution.h +++ b/src/gpu/GridGenerator/grid/distributions/Distribution.h @@ -4,7 +4,7 @@ #include <vector> #include <string> -#include "global.h" +#include "gpu/GridGenerator/global.h" #define DIR_END_MAX 27 diff --git a/src/gpu/GridGenerator/io/SimulationFileWriter/SimulationFileWriter.h b/src/gpu/GridGenerator/io/SimulationFileWriter/SimulationFileWriter.h index eb10c9c107bb8e777e6f9a5d7bb4a57d021266fe..116c84b12365e8932dadd82180711bcaa9706928 100644 --- a/src/gpu/GridGenerator/io/SimulationFileWriter/SimulationFileWriter.h +++ b/src/gpu/GridGenerator/io/SimulationFileWriter/SimulationFileWriter.h @@ -10,7 +10,7 @@ #include "Core/NonCreatable.h" -#include "global.h" +#include "gpu/GridGenerator/global.h" class UnstructuredGridBuilder; class GridBuilder; diff --git a/src/gpu/VirtualFluids_GPU/CMakeLists.txt b/src/gpu/VirtualFluids_GPU/CMakeLists.txt index 5c93599449cb4e5cef1c0112670068aa4e76abb3..194200b5f46093007a35787c61f4183cf197685e 100644 --- a/src/gpu/VirtualFluids_GPU/CMakeLists.txt +++ b/src/gpu/VirtualFluids_GPU/CMakeLists.txt @@ -20,4 +20,5 @@ vf_add_tests() if(BUILD_VF_UNIT_TESTS) set_target_properties(VirtualFluids_GPUTests PROPERTIES CUDA_SEPARABLE_COMPILATION ON) set_source_files_properties(Kernel/Utilities/DistributionHelperTests.cpp PROPERTIES LANGUAGE CUDA) + set_source_files_properties(DataStructureInitializer/GridReaderGenerator/IndexRearrangementForStreamsTest.cpp PROPERTIES LANGUAGE CUDA) endif() diff --git a/src/gpu/VirtualFluids_GPU/DataStructureInitializer/GridProvider.h b/src/gpu/VirtualFluids_GPU/DataStructureInitializer/GridProvider.h index d12a25733539c319cdfd6ead1d6aa169fe6ae52d..7ffe404cf50f2fdddecf7594da75d05595db19d4 100644 --- a/src/gpu/VirtualFluids_GPU/DataStructureInitializer/GridProvider.h +++ b/src/gpu/VirtualFluids_GPU/DataStructureInitializer/GridProvider.h @@ -9,7 +9,7 @@ #include "PointerDefinitions.h" #include "VirtualFluids_GPU_export.h" -#include <GridGenerator/io/SimulationFileWriter/SimulationFileWriter.h> +#include <gpu/GridGenerator/io/SimulationFileWriter/SimulationFileWriter.h> class Parameter; class GridBuilder; diff --git a/src/gpu/VirtualFluids_GPU/DataStructureInitializer/GridReaderGenerator/IndexRearrangementForStreams.h b/src/gpu/VirtualFluids_GPU/DataStructureInitializer/GridReaderGenerator/IndexRearrangementForStreams.h index fb1e0695071fff38d52730b3c94fef0b1d67a93e..1ea5e6f1db818cdd75084418c1c071d20b747a0c 100644 --- a/src/gpu/VirtualFluids_GPU/DataStructureInitializer/GridReaderGenerator/IndexRearrangementForStreams.h +++ b/src/gpu/VirtualFluids_GPU/DataStructureInitializer/GridReaderGenerator/IndexRearrangementForStreams.h @@ -1,7 +1,7 @@ #ifndef IndexRearrangementForStreams_H #define IndexRearrangementForStreams_H -#include "../GridProvider.h" +#include <gpu/VirtualFluids_GPU/DataStructureInitializer/GridProvider.h> #include <vector> #include <string> diff --git a/src/gpu/VirtualFluids_GPU/DataStructureInitializer/GridReaderGenerator/IndexRearrangementForStreamsTest.cpp b/src/gpu/VirtualFluids_GPU/DataStructureInitializer/GridReaderGenerator/IndexRearrangementForStreamsTest.cpp new file mode 100644 index 0000000000000000000000000000000000000000..b6d2984da71022f40b6d3e2c8e5e82569f668f89 --- /dev/null +++ b/src/gpu/VirtualFluids_GPU/DataStructureInitializer/GridReaderGenerator/IndexRearrangementForStreamsTest.cpp @@ -0,0 +1,22 @@ +#include <gmock/gmock.h> + +#include <iostream> +#include <algorithm> +#include <filesystem> + +#include <basics/config/ConfigurationFile.h> +#include <Parameter/Parameter.h> + +#include <DataStructureInitializer/GridReaderGenerator/IndexRearrangementForStreams.h> +#include <gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.h> +#include <gpu/GridGenerator/grid/GridImp.h> + + +auto RealEq = [](auto value) { +#ifdef VF_DOUBLE_ACCURACY + return testing::DoubleEq(value); +#else + return testing::FloatEq(value); +#endif +}; +