diff --git a/CMake/cmake_config_files/ELLADAN.config.cmake b/CMake/cmake_config_files/ELLADAN.config.cmake index 1a7304ce91bd3534660b6e056cb1092481b2bc14..3729898e3b9f105232db5d8552fbb9e87c85e2d3 100644 --- a/CMake/cmake_config_files/ELLADAN.config.cmake +++ b/CMake/cmake_config_files/ELLADAN.config.cmake @@ -42,4 +42,6 @@ IF(${USE_METIS}) SET(METIS_DEBUG_LIBRARY "/usr/lib/x86_64-linux-gnu/libmetis.so") SET(METIS_RELEASE_LIBRARY "/usr/lib/x86_64-linux-gnu/libmetis.so") ENDIF() -#set(SOURCE_ROOT "/host/Projects/pFluid/source") \ No newline at end of file +#set(SOURCE_ROOT "/host/Projects/pFluid/source") + +SET(GMOCK_ROOT /usr/src/googletest CACHE PATH "GMOCK ROOT") \ No newline at end of file diff --git a/CMakeLists.txt b/CMakeLists.txt index 7edb2acb24e38011d7d4c35242df8c98daeff66b..6c3a3d33f78b5a886a54d80960ed67cc1f69d208 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -28,5 +28,3 @@ add_subdirectory(src/basics) include (gpu.cmake) #endif() -set (APPS_ROOT_CPU "${CMAKE_SOURCE_DIR}/apps/cpu/") -#include(${APPS_ROOT_CPU}/Applications.cmake) \ No newline at end of file diff --git a/apps/gpu/LBM/TrafficTest/CMakeLists.txt b/apps/gpu/LBM/TrafficTest/CMakeLists.txt index 15efc435033ecade76ad4895459590c39e031adc..9503271f88ded591c3d9e8c12666b65c99780f91 100644 --- a/apps/gpu/LBM/TrafficTest/CMakeLists.txt +++ b/apps/gpu/LBM/TrafficTest/CMakeLists.txt @@ -6,7 +6,7 @@ set(includeDirectories "${CMAKE_SOURCE_DIR}/src" -vf_add_library(BUILDTYPE binary DEPENDS Traffic) +vf_add_library(BUILDTYPE binary DEPENDS Traffic basics GridGenerator) vf_get_library_name(library_name) target_include_directories(${library_name} PRIVATE "${CMAKE_SOURCE_DIR}/src/basics") diff --git a/cpu.cmake b/cpu.cmake index 98d408952546ded61c69b21d1c1b5723099be9f9..73ef81464b8a4bf14c802f04ba718f54f26afeaa 100644 --- a/cpu.cmake +++ b/cpu.cmake @@ -164,5 +164,5 @@ add_subdirectory(3rdParty/MuParser) add_subdirectory(src/cpu/VirtualFluidsCore) #add_subdirectory(VirtualFluidsBasic) -#set(APPS_ROOT "${SOURCE_ROOT}/cpu/Applications") -#INCLUDE(${APPS_ROOT}/Applications.cmake) \ No newline at end of file +set (APPS_ROOT_CPU "${CMAKE_SOURCE_DIR}/apps/cpu/") +include(${APPS_ROOT_CPU}/Applications.cmake) \ No newline at end of file diff --git a/src/gpu/GridGenerator/CMakeLists.txt b/src/gpu/GridGenerator/CMakeLists.txt index 9e10f8bf022754e00129311a9748cd0acaf2f29b..7ec3d01d871944022e73d5064f0352958014836a 100644 --- a/src/gpu/GridGenerator/CMakeLists.txt +++ b/src/gpu/GridGenerator/CMakeLists.txt @@ -12,7 +12,7 @@ #linkOpenMP(${targetName}) -vf_add_library(BUILDTYPE shared) +vf_add_library(BUILDTYPE shared DEPENDS basics) include (${CMAKE_PATH}/3rd/cuda.cmake) include (${CMAKE_PATH}/3rd/OpenMP.cmake) diff --git a/src/gpu/GridGenerator/StreetPointFinder/JunctionReader.h b/src/gpu/GridGenerator/StreetPointFinder/JunctionReader.h index 5d59f2d337435e0ee198ed6e0df227957702a6ef..7d7d2bbb1359c728c99d00304497c5ef5fc60596 100644 --- a/src/gpu/GridGenerator/StreetPointFinder/JunctionReader.h +++ b/src/gpu/GridGenerator/StreetPointFinder/JunctionReader.h @@ -3,6 +3,8 @@ #include <vector> +#include "GridGenerator_export.h" + #include "Core/DataTypes.h" #include "Core/Logger/Logger.h" @@ -10,7 +12,7 @@ #include <VirtualFluidsDefinitions.h> -struct VIRTUALFLUIDS_GPU_EXPORT JunctionReaderData +struct GRIDGENERATOR_EXPORT JunctionReaderData { std::vector<uint> inCells; std::vector<uint> outCells; @@ -21,7 +23,7 @@ struct VIRTUALFLUIDS_GPU_EXPORT JunctionReaderData }; -struct VIRTUALFLUIDS_GPU_EXPORT Neighbors +struct GRIDGENERATOR_EXPORT Neighbors { std::vector<int> cells; std::vector<int> neighbors; @@ -29,7 +31,7 @@ struct VIRTUALFLUIDS_GPU_EXPORT Neighbors -struct VIRTUALFLUIDS_GPU_EXPORT JunctionReader +struct GRIDGENERATOR_EXPORT JunctionReader { std::vector<JunctionReaderData> junctions; Neighbors specialNeighbors; diff --git a/src/gpu/GridGenerator/StreetPointFinder/SinkReader.h b/src/gpu/GridGenerator/StreetPointFinder/SinkReader.h index 0e1d851ba2753bab13d33ce5a11cbd28b0822924..d6f71f4b5f05d2c5e1d387d3462324aa90cdb03f 100644 --- a/src/gpu/GridGenerator/StreetPointFinder/SinkReader.h +++ b/src/gpu/GridGenerator/StreetPointFinder/SinkReader.h @@ -3,6 +3,8 @@ #include <vector> +#include "GridGenerator_export.h" + #include "Core/DataTypes.h" #include "Core/Logger/Logger.h" @@ -10,13 +12,13 @@ #include <VirtualFluidsDefinitions.h> -struct VIRTUALFLUIDS_GPU_EXPORT SinkReaderData{ +struct GRIDGENERATOR_EXPORT SinkReaderData{ uint sinkIndex; float sinkBlockedPossibility; SinkReaderData(uint sinkIndex, float sinkBlockedPossibility); }; -struct VIRTUALFLUIDS_GPU_EXPORT SinkReader +struct GRIDGENERATOR_EXPORT SinkReader { std::vector<SinkReaderData> sinks; StreetPointFinder* streetPointFinder; diff --git a/src/gpu/GridGenerator/StreetPointFinder/SourceReader.h b/src/gpu/GridGenerator/StreetPointFinder/SourceReader.h index 79aa6681d0a578194c4d6c9ae8991fa2beab0aa9..4ada88fb80ae8bc967aa99c86231f60525115bbb 100644 --- a/src/gpu/GridGenerator/StreetPointFinder/SourceReader.h +++ b/src/gpu/GridGenerator/StreetPointFinder/SourceReader.h @@ -10,13 +10,13 @@ #include <VirtualFluidsDefinitions.h> -struct VIRTUALFLUIDS_GPU_EXPORT SourceReaderData { +struct GRIDGENERATOR_EXPORT SourceReaderData { unsigned int sourceIndex; float sourcePossibility; SourceReaderData(unsigned int sourceIndex, float sourcePossibility); }; -struct VIRTUALFLUIDS_GPU_EXPORT SourceReader +struct GRIDGENERATOR_EXPORT SourceReader { std::vector<SourceReaderData> sources; StreetPointFinder* streetPointFinder; diff --git a/src/gpu/GridGenerator/StreetPointFinder/StreetPointFinder.h b/src/gpu/GridGenerator/StreetPointFinder/StreetPointFinder.h index 82a169f60135f685668741f215cf1f53d301e4a9..905ac7b2ff1907910663622123e57ac479a4679d 100644 --- a/src/gpu/GridGenerator/StreetPointFinder/StreetPointFinder.h +++ b/src/gpu/GridGenerator/StreetPointFinder/StreetPointFinder.h @@ -4,6 +4,8 @@ #include <vector> #include <string> +#include "GridGenerator_export.h" + #include "Core/PointerDefinitions.h" #include "Core/DataTypes.h" @@ -11,7 +13,7 @@ class Grid; -struct VIRTUALFLUIDS_GPU_EXPORT Street +struct GRIDGENERATOR_EXPORT Street { // The start and end coordinates are stored for cell centers! // @@ -39,7 +41,7 @@ struct VIRTUALFLUIDS_GPU_EXPORT Street void findIndicesLB( SPtr<Grid> grid, real initialSearchHeight); }; -struct VIRTUALFLUIDS_GPU_EXPORT StreetPointFinder +struct GRIDGENERATOR_EXPORT StreetPointFinder { std::vector<Street> streets; diff --git a/src/gpu/GridGenerator/geometries/Arrow/ArrowImp.h b/src/gpu/GridGenerator/geometries/Arrow/ArrowImp.h index dccb9b9e24c35c465ff31bfd3ed56ff2ed8d226e..195223d9125c265905b6c47ee8dc09edb205f267 100644 --- a/src/gpu/GridGenerator/geometries/Arrow/ArrowImp.h +++ b/src/gpu/GridGenerator/geometries/Arrow/ArrowImp.h @@ -4,6 +4,7 @@ #include <memory> #include "global.h" +#include "GridGenerator_export.h" #include "Arrow.h" @@ -12,13 +13,13 @@ struct Vertex; class ArrowImp : public Arrow { public: - VIRTUALFLUIDS_GPU_EXPORT virtual ~ArrowImp(); - VIRTUALFLUIDS_GPU_EXPORT static std::shared_ptr<Arrow> make(const Vertex &start, const Vertex &end); + GRIDGENERATOR_EXPORT virtual ~ArrowImp(); + GRIDGENERATOR_EXPORT static std::shared_ptr<Arrow> make(const Vertex &start, const Vertex &end); - VIRTUALFLUIDS_GPU_EXPORT std::shared_ptr<Vertex> getStart() const; - VIRTUALFLUIDS_GPU_EXPORT std::shared_ptr<Vertex> getEnd() const; + GRIDGENERATOR_EXPORT std::shared_ptr<Vertex> getStart() const; + GRIDGENERATOR_EXPORT std::shared_ptr<Vertex> getEnd() const; - VIRTUALFLUIDS_GPU_EXPORT void print() const; + GRIDGENERATOR_EXPORT void print() const; private: ArrowImp(const Vertex &start, const Vertex &end); diff --git a/src/gpu/GridGenerator/geometries/BoundingBox/BoundingBox.h b/src/gpu/GridGenerator/geometries/BoundingBox/BoundingBox.h index 3c5946ae41c2d4b60b33f2a3e665c4e317896937..e1d4f24e450400154498f716bd1fa4042be795f6 100644 --- a/src/gpu/GridGenerator/geometries/BoundingBox/BoundingBox.h +++ b/src/gpu/GridGenerator/geometries/BoundingBox/BoundingBox.h @@ -3,14 +3,14 @@ #include <vector> #include <cuda_runtime.h> - +#include "GridGenerator_export.h" #include "global.h" struct Vertex; struct Triangle; -class VIRTUALFLUIDS_GPU_EXPORT BoundingBox +class GRIDGENERATOR_EXPORT BoundingBox { public: real minX; diff --git a/src/gpu/GridGenerator/geometries/Conglomerate/Conglomerate.h b/src/gpu/GridGenerator/geometries/Conglomerate/Conglomerate.h index 77512ba3e267d24f746883fadbdd7711d6512732..cca1a85f5110514d560481e25cc55068569a3107 100644 --- a/src/gpu/GridGenerator/geometries/Conglomerate/Conglomerate.h +++ b/src/gpu/GridGenerator/geometries/Conglomerate/Conglomerate.h @@ -13,7 +13,7 @@ #define MAX_NUMBER_OF_OBJECTS 20 -class VIRTUALFLUIDS_GPU_EXPORT Conglomerate : public Object +class GRIDGENERATOR_EXPORT Conglomerate : public Object { public: HOSTDEVICE Conglomerate(); diff --git a/src/gpu/GridGenerator/geometries/Cuboid/Cuboid.h b/src/gpu/GridGenerator/geometries/Cuboid/Cuboid.h index 5d2879ea67dcb081634675ee55464fc06dc6c970..46202f07b77f997ce25068cf55b3515c28bd9636 100644 --- a/src/gpu/GridGenerator/geometries/Cuboid/Cuboid.h +++ b/src/gpu/GridGenerator/geometries/Cuboid/Cuboid.h @@ -8,10 +8,11 @@ #define CUBOID_H #include "global.h" +#include "GridGenerator_export.h" #include "geometries/Object.h" -class VIRTUALFLUIDS_GPU_EXPORT Cuboid : public Object +class GRIDGENERATOR_EXPORT Cuboid : public Object { public: HOSTDEVICE Cuboid(const double& minX1, const double& minX2, const double& minX3, const double& maxX1,const double& maxX2, const double& maxX3); diff --git a/src/gpu/GridGenerator/geometries/Object.h b/src/gpu/GridGenerator/geometries/Object.h index 38fd27fe6951e53a2241c0770ee0da12c16d45f0..3635a24d469f85debe099a125a1350482164af83 100644 --- a/src/gpu/GridGenerator/geometries/Object.h +++ b/src/gpu/GridGenerator/geometries/Object.h @@ -6,7 +6,7 @@ // #ifndef OBJECT_H #define OBJECT_H - +#include "GridGenerator_export.h" #include <VirtualFluidsDefinitions.h> #include "grid/Cell.h" #include "global.h" @@ -14,7 +14,7 @@ class GridImp; struct Vertex; -class VIRTUALFLUIDS_GPU_EXPORT Object +class GRIDGENERATOR_EXPORT Object { public: HOSTDEVICE virtual ~Object() {} diff --git a/src/gpu/GridGenerator/geometries/Sphere/Sphere.h b/src/gpu/GridGenerator/geometries/Sphere/Sphere.h index 865da7d3b1e53efcdc7940a79185881f276d1c10..48a3cfb67a502e8537a6a5c0e2ea0f584c56583a 100644 --- a/src/gpu/GridGenerator/geometries/Sphere/Sphere.h +++ b/src/gpu/GridGenerator/geometries/Sphere/Sphere.h @@ -8,10 +8,10 @@ #define SPHERE_H #include "global.h" - +#include "GridGenerator_export.h" #include "geometries/Object.h" -class VIRTUALFLUIDS_GPU_EXPORT Sphere : public Object +class GRIDGENERATOR_EXPORT Sphere : public Object { public: HOSTDEVICE Sphere(const double& centerX, const double& centerY, const double& centerZ, const double& radius); diff --git a/src/gpu/GridGenerator/geometries/Triangle/Triangle.h b/src/gpu/GridGenerator/geometries/Triangle/Triangle.h index ee16b2f17622a1f8283508af5f042f175abd428f..9c5a33895ed57ce4beaaf1c019a15766779b9942 100644 --- a/src/gpu/GridGenerator/geometries/Triangle/Triangle.h +++ b/src/gpu/GridGenerator/geometries/Triangle/Triangle.h @@ -4,12 +4,12 @@ #include <memory> #include "global.h" - +#include "GridGenerator_export.h" #include "geometries/Vertex/Vertex.h" class TriangleMemento; -struct VIRTUALFLUIDS_GPU_EXPORT Triangle +struct GRIDGENERATOR_EXPORT Triangle { Vertex v1, v2, v3, normal; real alphaAngles[3]; diff --git a/src/gpu/GridGenerator/geometries/TriangularMesh/TriangularMesh.cu b/src/gpu/GridGenerator/geometries/TriangularMesh/TriangularMesh.cu index 66e213eb0b7685882d85ff336325a1e663ff2605..e351b69fc4b38f983038680f93ee3f1b9fac2bc3 100644 --- a/src/gpu/GridGenerator/geometries/TriangularMesh/TriangularMesh.cu +++ b/src/gpu/GridGenerator/geometries/TriangularMesh/TriangularMesh.cu @@ -119,7 +119,7 @@ HOSTDEVICE GbTriFaceMesh3D* TriangularMesh::getGbTriFaceMesh3D() const return this->VF_GbTriFaceMesh3D.get(); } -CUDA_HOST VIRTUALFLUIDS_GPU_EXPORT void TriangularMesh::generateGbTriFaceMesh3D() +CUDA_HOST GRIDGENERATOR_EXPORT void TriangularMesh::generateGbTriFaceMesh3D() { if( this->VF_GbTriFaceMesh3D ) return; diff --git a/src/gpu/GridGenerator/geometries/TriangularMesh/TriangularMesh.h b/src/gpu/GridGenerator/geometries/TriangularMesh/TriangularMesh.h index a67ca01cb8790dce85d1045e759b79fc46382556..fcb937f552e9d4ccb20b0c2cc15380918dc9b2e5 100644 --- a/src/gpu/GridGenerator/geometries/TriangularMesh/TriangularMesh.h +++ b/src/gpu/GridGenerator/geometries/TriangularMesh/TriangularMesh.h @@ -6,7 +6,7 @@ #include <vector> #include <string> #include <memory> - +#include "GridGenerator_export.h" #include "global.h" #include "geometries/Triangle/Triangle.h" @@ -24,16 +24,16 @@ class TriangularMesh : public Object { public: - VIRTUALFLUIDS_GPU_EXPORT static TriangularMesh* make(const std::string& fileName, const std::vector<uint> ignorePatches = std::vector<uint>()); - VIRTUALFLUIDS_GPU_EXPORT TriangularMesh(); - VIRTUALFLUIDS_GPU_EXPORT TriangularMesh(const std::string& inputPath, const std::vector<uint> ignorePatches = std::vector<uint>()); - VIRTUALFLUIDS_GPU_EXPORT TriangularMesh(const std::string& inputPath, const BoundingBox &box); - HOSTDEVICE VIRTUALFLUIDS_GPU_EXPORT ~TriangularMesh(); + GRIDGENERATOR_EXPORT static TriangularMesh* make(const std::string& fileName, const std::vector<uint> ignorePatches = std::vector<uint>()); + GRIDGENERATOR_EXPORT TriangularMesh(); + GRIDGENERATOR_EXPORT TriangularMesh(const std::string& inputPath, const std::vector<uint> ignorePatches = std::vector<uint>()); + GRIDGENERATOR_EXPORT TriangularMesh(const std::string& inputPath, const BoundingBox &box); + HOSTDEVICE GRIDGENERATOR_EXPORT ~TriangularMesh(); - VIRTUALFLUIDS_GPU_EXPORT uint getNumberOfTriangles() const; + GRIDGENERATOR_EXPORT uint getNumberOfTriangles() const; - VIRTUALFLUIDS_GPU_EXPORT void setTriangles(std::vector<Triangle> triangles); - VIRTUALFLUIDS_GPU_EXPORT void setMinMax(BoundingBox minmax); + GRIDGENERATOR_EXPORT void setTriangles(std::vector<Triangle> triangles); + GRIDGENERATOR_EXPORT void setMinMax(BoundingBox minmax); std::vector<Triangle> triangleVec; Triangle *triangles; @@ -42,13 +42,13 @@ public: SPtr<GbTriFaceMesh3D> VF_GbTriFaceMesh3D; - CUDA_HOST VIRTUALFLUIDS_GPU_EXPORT bool operator==(const TriangularMesh &geometry) const; + CUDA_HOST GRIDGENERATOR_EXPORT bool operator==(const TriangularMesh &geometry) const; - VIRTUALFLUIDS_GPU_EXPORT void findNeighbors(); + GRIDGENERATOR_EXPORT void findNeighbors(); - HOSTDEVICE VIRTUALFLUIDS_GPU_EXPORT GbTriFaceMesh3D* getGbTriFaceMesh3D() const; + HOSTDEVICE GRIDGENERATOR_EXPORT GbTriFaceMesh3D* getGbTriFaceMesh3D() const; - CUDA_HOST VIRTUALFLUIDS_GPU_EXPORT void generateGbTriFaceMesh3D(); + CUDA_HOST GRIDGENERATOR_EXPORT void generateGbTriFaceMesh3D(); private: diff --git a/src/gpu/GridGenerator/geometries/TriangularMesh/TriangularMeshStrategy.h b/src/gpu/GridGenerator/geometries/TriangularMesh/TriangularMeshStrategy.h index db6ba97e06b5696cdfd05caed07a376d0f54e75b..98d852962310fb135a19fc57067d417b86994a2c 100644 --- a/src/gpu/GridGenerator/geometries/TriangularMesh/TriangularMeshStrategy.h +++ b/src/gpu/GridGenerator/geometries/TriangularMesh/TriangularMeshStrategy.h @@ -2,12 +2,13 @@ #define TriangularMeshStrategy_H #include "global.h" +#include "GridGenerator_export.h" class GridImp; class TriangularMesh; struct Triangle; -class VIRTUALFLUIDS_GPU_EXPORT TriangularMeshDiscretizationStrategy +class GRIDGENERATOR_EXPORT TriangularMeshDiscretizationStrategy { public: TriangularMeshDiscretizationStrategy() {} @@ -26,7 +27,7 @@ private: -class VIRTUALFLUIDS_GPU_EXPORT PointInObjectDiscretizationStrategy : public TriangularMeshDiscretizationStrategy +class GRIDGENERATOR_EXPORT PointInObjectDiscretizationStrategy : public TriangularMeshDiscretizationStrategy { public: PointInObjectDiscretizationStrategy() {} @@ -35,7 +36,7 @@ public: virtual void doDiscretize(TriangularMesh* triangularMesh, GridImp* grid, char InnerType, char OuterType); }; -class VIRTUALFLUIDS_GPU_EXPORT RayCastingDiscretizationStrategy : public TriangularMeshDiscretizationStrategy +class GRIDGENERATOR_EXPORT RayCastingDiscretizationStrategy : public TriangularMeshDiscretizationStrategy { public: RayCastingDiscretizationStrategy() {} @@ -44,7 +45,7 @@ public: virtual void doDiscretize(TriangularMesh* triangularMesh, GridImp* grid, char InnerType, char OuterType); }; -class VIRTUALFLUIDS_GPU_EXPORT PointUnderTriangleStrategy : public TriangularMeshDiscretizationStrategy +class GRIDGENERATOR_EXPORT PointUnderTriangleStrategy : public TriangularMeshDiscretizationStrategy { public: PointUnderTriangleStrategy() {} diff --git a/src/gpu/GridGenerator/geometries/TriangularMesh/triangleNeighborFinder/TriangleNeighborFinder.h b/src/gpu/GridGenerator/geometries/TriangularMesh/triangleNeighborFinder/TriangleNeighborFinder.h index f583062924069c097ba051a2ab1a2d642a3ce66b..be0ebc5d004bd8bff9b96d48d68064d134238afb 100644 --- a/src/gpu/GridGenerator/geometries/TriangularMesh/triangleNeighborFinder/TriangleNeighborFinder.h +++ b/src/gpu/GridGenerator/geometries/TriangularMesh/triangleNeighborFinder/TriangleNeighborFinder.h @@ -2,7 +2,7 @@ #define TriangleNeighborFinder_h #include "GridGenerator/global.h" - +#include "GridGenerator_export.h" #include <vector> struct IDS { @@ -22,14 +22,14 @@ struct IntegerPtr2D { class TriangleNeighborFinder { public: - VIRTUALFLUIDS_GPU_EXPORT TriangleNeighborFinder(Triangle *triangles, int size); - VIRTUALFLUIDS_GPU_EXPORT ~TriangleNeighborFinder(); + GRIDGENERATOR_EXPORT TriangleNeighborFinder(Triangle *triangles, int size); + GRIDGENERATOR_EXPORT ~TriangleNeighborFinder(); std::vector<int> getTriangleIDsWithCommonVertex(int vertexID) const; std::vector< std::vector<Triangle> > getTrianglesPerVertex() const; - void VIRTUALFLUIDS_GPU_EXPORT fillWithNeighborIndices(IntegerPtr2D *indices, Triangle *triangles); - void VIRTUALFLUIDS_GPU_EXPORT fillWithNeighborAngles(TriangularMesh *geom) const; + void GRIDGENERATOR_EXPORT fillWithNeighborIndices(IntegerPtr2D *indices, Triangle *triangles); + void GRIDGENERATOR_EXPORT fillWithNeighborAngles(TriangularMesh *geom) const; void printSortedToTriangles() const; void printSortedInSpace() const; diff --git a/src/gpu/GridGenerator/geometries/TriangularMesh/triangleRefinement/TriangleRefinement.h b/src/gpu/GridGenerator/geometries/TriangularMesh/triangleRefinement/TriangleRefinement.h index 911e2a91d0a1cf17e521d19fbb59c5e29f677cee..2cd5045a12ef5267f0d1971f799a55cd081badbd 100644 --- a/src/gpu/GridGenerator/geometries/TriangularMesh/triangleRefinement/TriangleRefinement.h +++ b/src/gpu/GridGenerator/geometries/TriangularMesh/triangleRefinement/TriangleRefinement.h @@ -14,17 +14,17 @@ struct IntegerPtr2D; class TriangleRefinement { public: - VIRTUALFLUIDS_GPU_EXPORT TriangleRefinement(std::vector<Triangle> *triangles); - VIRTUALFLUIDS_GPU_EXPORT ~TriangleRefinement(); + GRIDGENERATOR_EXPORT TriangleRefinement(std::vector<Triangle> *triangles); + GRIDGENERATOR_EXPORT ~TriangleRefinement(); - void VIRTUALFLUIDS_GPU_EXPORT refine(int iTriangle); - static void VIRTUALFLUIDS_GPU_EXPORT refine(Triangle t, Triangle &firstNewTriangle, Triangle &secondNewTriangle); + void GRIDGENERATOR_EXPORT refine(int iTriangle); + static void GRIDGENERATOR_EXPORT refine(Triangle t, Triangle &firstNewTriangle, Triangle &secondNewTriangle); - void VIRTUALFLUIDS_GPU_EXPORT refineUntilMinDistance(double d_min); - void VIRTUALFLUIDS_GPU_EXPORT refineUntilcountTriangle(int countTri); - void VIRTUALFLUIDS_GPU_EXPORT redoubleTriangles(); + void GRIDGENERATOR_EXPORT refineUntilMinDistance(double d_min); + void GRIDGENERATOR_EXPORT refineUntilcountTriangle(int countTri); + void GRIDGENERATOR_EXPORT redoubleTriangles(); - static VIRTUALFLUIDS_GPU_EXPORT Vertex getHalfVertex(const Vertex &v, const Vertex &w); + static GRIDGENERATOR_EXPORT Vertex getHalfVertex(const Vertex &v, const Vertex &w); private: std::vector<Triangle> *triangles; @@ -39,8 +39,8 @@ private: int findCommonEdgeFromTriangles(int indexNeighbor, int iTriangle); public: - static int VIRTUALFLUIDS_GPU_EXPORT getEdgeWithLongestDistance(Triangle &t); - static real VIRTUALFLUIDS_GPU_EXPORT getLongestEdgeDistance(Triangle &t); + static int GRIDGENERATOR_EXPORT getEdgeWithLongestDistance(Triangle &t); + static real GRIDGENERATOR_EXPORT getLongestEdgeDistance(Triangle &t); }; diff --git a/src/gpu/GridGenerator/geometries/Vertex/Vertex.h b/src/gpu/GridGenerator/geometries/Vertex/Vertex.h index 23b47311afad9208b6909809847869922aeffdc2..65710b870e5e1f20cf088992fb6f35448722f3f9 100644 --- a/src/gpu/GridGenerator/geometries/Vertex/Vertex.h +++ b/src/gpu/GridGenerator/geometries/Vertex/Vertex.h @@ -10,7 +10,7 @@ class VertexMemento; -struct VIRTUALFLUIDS_GPU_EXPORT Vertex +struct GRIDGENERATOR_EXPORT Vertex { public: real x, y, z; diff --git a/src/gpu/GridGenerator/geometries/VerticalCylinder/VerticalCylinder.h b/src/gpu/GridGenerator/geometries/VerticalCylinder/VerticalCylinder.h index 6d004909e1fe6804ca95e545c55e8f67bcc914ef..e1ee6fc3dbfe3f4594e344c0cb54136bca8149a1 100644 --- a/src/gpu/GridGenerator/geometries/VerticalCylinder/VerticalCylinder.h +++ b/src/gpu/GridGenerator/geometries/VerticalCylinder/VerticalCylinder.h @@ -8,10 +8,10 @@ #define VERTICAL_CYLINDER_H #include "global.h" - +#include "GridGenerator_export.h" #include "geometries/Object.h" -class VIRTUALFLUIDS_GPU_EXPORT VerticalCylinder : public Object +class GRIDGENERATOR_EXPORT VerticalCylinder : public Object { public: HOSTDEVICE VerticalCylinder(const double& centerX, const double& centerY, const double& centerZ, const double& radius, const double& height); diff --git a/src/gpu/GridGenerator/global.h b/src/gpu/GridGenerator/global.h index b6c93da2cb1b8a4e0e5c4060401e37d25df635de..87e198b69932fde220133064a6be8612b56193c6 100644 --- a/src/gpu/GridGenerator/global.h +++ b/src/gpu/GridGenerator/global.h @@ -8,6 +8,7 @@ #define MASTERRANK 0 #include "VirtualFluidsDefinitions.h" +#include "GridGenerator_export.h" #include "Core/PointerDefinitions.h" #include "Core/DataTypes.h" diff --git a/src/gpu/GridGenerator/grid/BoundaryConditions/BoundaryCondition.cpp b/src/gpu/GridGenerator/grid/BoundaryConditions/BoundaryCondition.cpp index 6ddc6b0e112a7d104ef131f8171405d236acac6e..fb60958c61e6fa53a546a8b5783e313712897123 100644 --- a/src/gpu/GridGenerator/grid/BoundaryConditions/BoundaryCondition.cpp +++ b/src/gpu/GridGenerator/grid/BoundaryConditions/BoundaryCondition.cpp @@ -1,7 +1,7 @@ #include "BoundaryCondition.h" #include <cmath> - +#include "GridGenerator_export.h" #include "grid/BoundaryConditions/Side.h" #include "grid/Grid.h" @@ -10,7 +10,7 @@ bool BoundaryCondition::isSide( SideType side ) const return this->side->whoAmI() == side; } -VIRTUALFLUIDS_GPU_EXPORT void VelocityBoundaryCondition::setVelocityProfile(SPtr<Grid> grid, std::function<void(real, real, real, real&, real&, real&)> velocityProfile) +GRIDGENERATOR_EXPORT void VelocityBoundaryCondition::setVelocityProfile(SPtr<Grid> grid, std::function<void(real, real, real, real&, real&, real&)> velocityProfile) { for( uint index = 0; index < this->indices.size(); index++ ){ diff --git a/src/gpu/GridGenerator/grid/BoundaryConditions/BoundaryCondition.h b/src/gpu/GridGenerator/grid/BoundaryConditions/BoundaryCondition.h index 9765a24d2ef5cead8fea271427fe44e319ac8c22..3b58b14bf714fa184f2c6b2d9e5a78f8386c302e 100644 --- a/src/gpu/GridGenerator/grid/BoundaryConditions/BoundaryCondition.h +++ b/src/gpu/GridGenerator/grid/BoundaryConditions/BoundaryCondition.h @@ -96,7 +96,7 @@ public: real getVy(uint index) { return this->vyList[index]; } real getVz(uint index) { return this->vzList[index]; } - VIRTUALFLUIDS_GPU_EXPORT void setVelocityProfile( SPtr<Grid> grid, std::function<void(real,real,real,real&,real&,real&)> velocityProfile ); + GRIDGENERATOR_EXPORT void setVelocityProfile( SPtr<Grid> grid, std::function<void(real,real,real,real&,real&,real&)> velocityProfile ); }; ////////////////////////////////////////////////////////////////////////// @@ -129,7 +129,7 @@ public: } } - VIRTUALFLUIDS_GPU_EXPORT void setTangentialVelocityForPatch( SPtr<Grid> grid, uint patch, + GRIDGENERATOR_EXPORT void setTangentialVelocityForPatch( SPtr<Grid> grid, uint patch, real p1x, real p1y, real p1z, real p2x, real p2y, real p2z, real v, real r ); diff --git a/src/gpu/GridGenerator/grid/Field.h b/src/gpu/GridGenerator/grid/Field.h index 620e6780fd95e961115e9aec867c30252198e924..f79797afab158f0f80d515f2aa38ed8b91438dc2 100644 --- a/src/gpu/GridGenerator/grid/Field.h +++ b/src/gpu/GridGenerator/grid/Field.h @@ -6,7 +6,7 @@ struct Vertex; class GridStrategy; -class VIRTUALFLUIDS_GPU_EXPORT Field : public enableSharedFromThis<Field> +class GRIDGENERATOR_EXPORT Field : public enableSharedFromThis<Field> { public: CUDA_HOST Field(SPtr<GridStrategy> gridStrategy, uint size); diff --git a/src/gpu/GridGenerator/grid/Grid.h b/src/gpu/GridGenerator/grid/Grid.h index 21fdeaa656db553db8feecc681aa3c07250a6e72..e4bbfdecb3decf414efb42d5b13f2faa710bde69 100644 --- a/src/gpu/GridGenerator/grid/Grid.h +++ b/src/gpu/GridGenerator/grid/Grid.h @@ -17,7 +17,7 @@ class GridInterface; class Object; class BoundingBox; -class VIRTUALFLUIDS_GPU_EXPORT Grid +class GRIDGENERATOR_EXPORT Grid { public: HOSTDEVICE virtual ~Grid() {} diff --git a/src/gpu/GridGenerator/grid/GridBuilder/GridBuilder.h b/src/gpu/GridGenerator/grid/GridBuilder/GridBuilder.h index 7550cb582a7a532c0140d8f6529b72da258a425c..8136bd38d97820955be5b1210293b6abcd4b64ff 100644 --- a/src/gpu/GridGenerator/grid/GridBuilder/GridBuilder.h +++ b/src/gpu/GridGenerator/grid/GridBuilder/GridBuilder.h @@ -39,9 +39,9 @@ public: CPU, GPU }; - virtual VIRTUALFLUIDS_GPU_EXPORT ~GridBuilder() {} + virtual GRIDGENERATOR_EXPORT ~GridBuilder() {} virtual void getGridInformations(std::vector<int>& gridX, std::vector<int>& gridY, std::vector<int>& gridZ, std::vector<int>& distX, std::vector<int>& distY, std::vector<int>& distZ) = 0; - virtual VIRTUALFLUIDS_GPU_EXPORT uint getNumberOfGridLevels() const = 0; + virtual GRIDGENERATOR_EXPORT uint getNumberOfGridLevels() const = 0; virtual void writeArrows(std::string fileName) const = 0; diff --git a/src/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.cpp b/src/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.cpp index dfb06790d8b20e930c0b35ed52d843c3694b3d41..8d2025d4f305e268b645dd651a5d736a0d3b1c47 100644 --- a/src/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.cpp +++ b/src/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.cpp @@ -126,18 +126,18 @@ void LevelGridBuilder::setNoSlipBoundaryCondition(SideType sideType) } } -VIRTUALFLUIDS_GPU_EXPORT void LevelGridBuilder::setEnableFixRefinementIntoTheWall(bool enableFixRefinementIntoTheWall) +GRIDGENERATOR_EXPORT void LevelGridBuilder::setEnableFixRefinementIntoTheWall(bool enableFixRefinementIntoTheWall) { for( uint level = 0; level < this->grids.size(); level++ ) grids[level]->setEnableFixRefinementIntoTheWall( enableFixRefinementIntoTheWall ); } -VIRTUALFLUIDS_GPU_EXPORT void LevelGridBuilder::setCommunicationProcess(int direction, uint process) +GRIDGENERATOR_EXPORT void LevelGridBuilder::setCommunicationProcess(int direction, uint process) { this->communicationProcesses[direction] = process; } -VIRTUALFLUIDS_GPU_EXPORT uint LevelGridBuilder::getCommunicationProcess(int direction) +GRIDGENERATOR_EXPORT uint LevelGridBuilder::getCommunicationProcess(int direction) { return this->communicationProcesses[direction]; } @@ -228,17 +228,17 @@ void LevelGridBuilder::getOffsetCF(real * xOffCF, real * yOffCF, real * zOffCF, } } -VIRTUALFLUIDS_GPU_EXPORT uint LevelGridBuilder::getNumberOfSendIndices(int direction, uint level) +GRIDGENERATOR_EXPORT uint LevelGridBuilder::getNumberOfSendIndices(int direction, uint level) { return this->grids[level]->getNumberOfSendNodes(direction); } -VIRTUALFLUIDS_GPU_EXPORT uint LevelGridBuilder::getNumberOfReceiveIndices(int direction, uint level) +GRIDGENERATOR_EXPORT uint LevelGridBuilder::getNumberOfReceiveIndices(int direction, uint level) { return this->grids[level]->getNumberOfReceiveNodes(direction); } -VIRTUALFLUIDS_GPU_EXPORT void LevelGridBuilder::getSendIndices(int * sendIndices, int direction, int level) +GRIDGENERATOR_EXPORT void LevelGridBuilder::getSendIndices(int * sendIndices, int direction, int level) { SPtr<Grid> grid = this->grids[level]; for( uint i = 0; i < getNumberOfSendIndices(direction, level); i++ ) @@ -247,7 +247,7 @@ VIRTUALFLUIDS_GPU_EXPORT void LevelGridBuilder::getSendIndices(int * sendIndices } } -VIRTUALFLUIDS_GPU_EXPORT void LevelGridBuilder::getReceiveIndices(int * receiveIndices, int direction, int level) +GRIDGENERATOR_EXPORT void LevelGridBuilder::getReceiveIndices(int * receiveIndices, int direction, int level) { SPtr<Grid> grid = this->grids[level]; for( uint i = 0; i < getNumberOfReceiveIndices(direction, level); i++ ) @@ -469,7 +469,7 @@ void LevelGridBuilder::writeArrows(std::string fileName) const QLineWriter::writeArrows(fileName, boundaryConditions[getNumberOfGridLevels() - 1]->geometryBoundaryCondition, grids[getNumberOfGridLevels() - 1]); } -VIRTUALFLUIDS_GPU_EXPORT SPtr<BoundaryCondition> LevelGridBuilder::getBoundaryCondition(SideType side, uint level) const +GRIDGENERATOR_EXPORT SPtr<BoundaryCondition> LevelGridBuilder::getBoundaryCondition(SideType side, uint level) const { for( auto bc : this->boundaryConditions[level]->pressureBoundaryConditions ) if( bc->isSide(side) ) @@ -487,7 +487,7 @@ VIRTUALFLUIDS_GPU_EXPORT SPtr<BoundaryCondition> LevelGridBuilder::getBoundaryCo return nullptr; } -VIRTUALFLUIDS_GPU_EXPORT SPtr<GeometryBoundaryCondition> LevelGridBuilder::getGeometryBoundaryCondition(uint level) const +GRIDGENERATOR_EXPORT SPtr<GeometryBoundaryCondition> LevelGridBuilder::getGeometryBoundaryCondition(uint level) const { return this->boundaryConditions[level]->geometryBoundaryCondition; } diff --git a/src/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.h b/src/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.h index 51a8830a69976e20e9ca7acfd7b174b26f5c333e..252debf9b55b83a643b6eed5898ee6d8243d1d53 100644 --- a/src/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.h +++ b/src/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.h @@ -32,57 +32,57 @@ enum class SideType; class LevelGridBuilder : public GridBuilder { protected: - VIRTUALFLUIDS_GPU_EXPORT LevelGridBuilder(Device device, const std::string& d3qxx); + GRIDGENERATOR_EXPORT LevelGridBuilder(Device device, const std::string& d3qxx); public: - VIRTUALFLUIDS_GPU_EXPORT static std::shared_ptr<LevelGridBuilder> makeShared(Device device, const std::string& d3qxx); + GRIDGENERATOR_EXPORT static std::shared_ptr<LevelGridBuilder> makeShared(Device device, const std::string& d3qxx); - VIRTUALFLUIDS_GPU_EXPORT SPtr<Grid> getGrid(uint level) override; + GRIDGENERATOR_EXPORT SPtr<Grid> getGrid(uint level) override; - VIRTUALFLUIDS_GPU_EXPORT void copyDataFromGpu(); - VIRTUALFLUIDS_GPU_EXPORT virtual ~LevelGridBuilder(); + GRIDGENERATOR_EXPORT void copyDataFromGpu(); + GRIDGENERATOR_EXPORT virtual ~LevelGridBuilder(); - VIRTUALFLUIDS_GPU_EXPORT void setVelocityBoundaryCondition(SideType sideType, real vx, real vy, real vz); - VIRTUALFLUIDS_GPU_EXPORT void setPressureBoundaryCondition(SideType sideType, real rho); - VIRTUALFLUIDS_GPU_EXPORT void setPeriodicBoundaryCondition(bool periodic_X, bool periodic_Y, bool periodic_Z); - VIRTUALFLUIDS_GPU_EXPORT void setNoSlipBoundaryCondition(SideType sideType); + GRIDGENERATOR_EXPORT void setVelocityBoundaryCondition(SideType sideType, real vx, real vy, real vz); + GRIDGENERATOR_EXPORT void setPressureBoundaryCondition(SideType sideType, real rho); + GRIDGENERATOR_EXPORT void setPeriodicBoundaryCondition(bool periodic_X, bool periodic_Y, bool periodic_Z); + GRIDGENERATOR_EXPORT void setNoSlipBoundaryCondition(SideType sideType); - VIRTUALFLUIDS_GPU_EXPORT void setEnableFixRefinementIntoTheWall( bool enableFixRefinementIntoTheWall ); + GRIDGENERATOR_EXPORT void setEnableFixRefinementIntoTheWall( bool enableFixRefinementIntoTheWall ); - VIRTUALFLUIDS_GPU_EXPORT void setCommunicationProcess(int direction, uint process); + GRIDGENERATOR_EXPORT void setCommunicationProcess(int direction, uint process); - VIRTUALFLUIDS_GPU_EXPORT uint getCommunicationProcess(int direction) override; + GRIDGENERATOR_EXPORT uint getCommunicationProcess(int direction) override; - VIRTUALFLUIDS_GPU_EXPORT virtual std::shared_ptr<Grid> getGrid(int level, int box); + GRIDGENERATOR_EXPORT virtual std::shared_ptr<Grid> getGrid(int level, int box); - VIRTUALFLUIDS_GPU_EXPORT virtual unsigned int getNumberOfNodes(unsigned int level) const; + GRIDGENERATOR_EXPORT virtual unsigned int getNumberOfNodes(unsigned int level) const; - VIRTUALFLUIDS_GPU_EXPORT virtual void getNodeValues(real *xCoords, real *yCoords, real *zCoords, + GRIDGENERATOR_EXPORT virtual void getNodeValues(real *xCoords, real *yCoords, real *zCoords, uint *neighborX, uint *neighborY, uint *neighborZ, uint *neighborNegative, uint *geo, const int level) const override; - VIRTUALFLUIDS_GPU_EXPORT virtual void getDimensions(int &nx, int &ny, int &nz, const int level) const; + GRIDGENERATOR_EXPORT virtual void getDimensions(int &nx, int &ny, int &nz, const int level) const; - VIRTUALFLUIDS_GPU_EXPORT uint getVelocitySize(int level) const; - VIRTUALFLUIDS_GPU_EXPORT virtual void getVelocityValues(real* vx, real* vy, real* vz, int* indices, int level) const; - VIRTUALFLUIDS_GPU_EXPORT virtual void getVelocityQs(real* qs[27], int level) const; - VIRTUALFLUIDS_GPU_EXPORT uint getPressureSize(int level) const override; - VIRTUALFLUIDS_GPU_EXPORT void getPressureValues(real* rho, int* indices, int* neighborIndices, int level) const override; - VIRTUALFLUIDS_GPU_EXPORT virtual void getPressureQs(real* qs[27], int level) const; + GRIDGENERATOR_EXPORT uint getVelocitySize(int level) const; + GRIDGENERATOR_EXPORT virtual void getVelocityValues(real* vx, real* vy, real* vz, int* indices, int level) const; + GRIDGENERATOR_EXPORT virtual void getVelocityQs(real* qs[27], int level) const; + GRIDGENERATOR_EXPORT uint getPressureSize(int level) const override; + GRIDGENERATOR_EXPORT void getPressureValues(real* rho, int* indices, int* neighborIndices, int level) const override; + GRIDGENERATOR_EXPORT virtual void getPressureQs(real* qs[27], int level) const; - VIRTUALFLUIDS_GPU_EXPORT virtual void getGeometryQs(real* qs[27], int level) const; - VIRTUALFLUIDS_GPU_EXPORT virtual uint getGeometrySize(int level) const; - VIRTUALFLUIDS_GPU_EXPORT virtual void getGeometryIndices(int* indices, int level) const; - VIRTUALFLUIDS_GPU_EXPORT virtual bool hasGeometryValues() const; - VIRTUALFLUIDS_GPU_EXPORT virtual void getGeometryValues(real* vx, real* vy, real* vz, int level) const; + GRIDGENERATOR_EXPORT virtual void getGeometryQs(real* qs[27], int level) const; + GRIDGENERATOR_EXPORT virtual uint getGeometrySize(int level) const; + GRIDGENERATOR_EXPORT virtual void getGeometryIndices(int* indices, int level) const; + GRIDGENERATOR_EXPORT virtual bool hasGeometryValues() const; + GRIDGENERATOR_EXPORT virtual void getGeometryValues(real* vx, real* vy, real* vz, int level) const; - VIRTUALFLUIDS_GPU_EXPORT void writeArrows(std::string fileName) const; + GRIDGENERATOR_EXPORT void writeArrows(std::string fileName) const; - VIRTUALFLUIDS_GPU_EXPORT SPtr<BoundaryCondition> getBoundaryCondition( SideType side, uint level ) const override; - VIRTUALFLUIDS_GPU_EXPORT SPtr<GeometryBoundaryCondition> getGeometryBoundaryCondition(uint level) const override; + GRIDGENERATOR_EXPORT SPtr<BoundaryCondition> getBoundaryCondition( SideType side, uint level ) const override; + GRIDGENERATOR_EXPORT SPtr<GeometryBoundaryCondition> getGeometryBoundaryCondition(uint level) const override; protected: @@ -126,23 +126,23 @@ private: std::string d3qxx; public: - VIRTUALFLUIDS_GPU_EXPORT void getGridInformations(std::vector<int>& gridX, std::vector<int>& gridY, + GRIDGENERATOR_EXPORT void getGridInformations(std::vector<int>& gridX, std::vector<int>& gridY, std::vector<int>& gridZ, std::vector<int>& distX, std::vector<int>& distY, std::vector<int>& distZ) override; - VIRTUALFLUIDS_GPU_EXPORT uint getNumberOfGridLevels() const override; + GRIDGENERATOR_EXPORT uint getNumberOfGridLevels() const override; - VIRTUALFLUIDS_GPU_EXPORT uint getNumberOfNodesCF(int level) override; - VIRTUALFLUIDS_GPU_EXPORT uint getNumberOfNodesFC(int level) override; + GRIDGENERATOR_EXPORT uint getNumberOfNodesCF(int level) override; + GRIDGENERATOR_EXPORT uint getNumberOfNodesFC(int level) override; - VIRTUALFLUIDS_GPU_EXPORT void getGridInterfaceIndices(uint* iCellCfc, uint* iCellCff, uint* iCellFcc, uint* iCellFcf, int level) const override; + GRIDGENERATOR_EXPORT void getGridInterfaceIndices(uint* iCellCfc, uint* iCellCff, uint* iCellFcc, uint* iCellFcf, int level) const override; - VIRTUALFLUIDS_GPU_EXPORT void getOffsetFC(real* xOffCf, real* yOffCf, real* zOffCf, int level) override; - VIRTUALFLUIDS_GPU_EXPORT void getOffsetCF(real* xOffFc, real* yOffFc, real* zOffFc, int level) override; + GRIDGENERATOR_EXPORT void getOffsetFC(real* xOffCf, real* yOffCf, real* zOffCf, int level) override; + GRIDGENERATOR_EXPORT void getOffsetCF(real* xOffFc, real* yOffFc, real* zOffFc, int level) override; - VIRTUALFLUIDS_GPU_EXPORT uint getNumberOfSendIndices( int direction, uint level ) override; - VIRTUALFLUIDS_GPU_EXPORT uint getNumberOfReceiveIndices( int direction, uint level ) override; - VIRTUALFLUIDS_GPU_EXPORT void getSendIndices( int* sendIndices, int direction, int level ) override; - VIRTUALFLUIDS_GPU_EXPORT void getReceiveIndices( int* sendIndices, int direction, int level ) override; + GRIDGENERATOR_EXPORT uint getNumberOfSendIndices( int direction, uint level ) override; + GRIDGENERATOR_EXPORT uint getNumberOfReceiveIndices( int direction, uint level ) override; + GRIDGENERATOR_EXPORT void getSendIndices( int* sendIndices, int direction, int level ) override; + GRIDGENERATOR_EXPORT void getReceiveIndices( int* sendIndices, int direction, int level ) override; }; diff --git a/src/gpu/GridGenerator/grid/GridBuilder/MultipleGridBuilder.cpp b/src/gpu/GridGenerator/grid/GridBuilder/MultipleGridBuilder.cpp index 1dda75c8c486c0e58b7e3c6774c783552466c1ec..1fa4d3ccb08dc5e0d3d31f68e4c3e28d6af798e5 100644 --- a/src/gpu/GridGenerator/grid/GridBuilder/MultipleGridBuilder.cpp +++ b/src/gpu/GridGenerator/grid/GridBuilder/MultipleGridBuilder.cpp @@ -571,7 +571,7 @@ void MultipleGridBuilder::buildGrids( LbmOrGks lbmOrGks, bool enableThinWalls ) ////////////////////////////////////////////////////////////////////////// } -VIRTUALFLUIDS_GPU_EXPORT void MultipleGridBuilder::setNumberOfLayers(uint numberOfLayersFine, uint numberOfLayersBetweenLevels) +GRIDGENERATOR_EXPORT void MultipleGridBuilder::setNumberOfLayers(uint numberOfLayersFine, uint numberOfLayersBetweenLevels) { this->numberOfLayersFine = numberOfLayersFine; this->numberOfLayersBetweenLevels = numberOfLayersBetweenLevels; @@ -618,7 +618,7 @@ void MultipleGridBuilder::writeGridsToVtk(const std::string& path) const } } -VIRTUALFLUIDS_GPU_EXPORT void MultipleGridBuilder::setSubDomainBox(SPtr<BoundingBox> subDomainBox) +GRIDGENERATOR_EXPORT void MultipleGridBuilder::setSubDomainBox(SPtr<BoundingBox> subDomainBox) { this->subDomainBox = subDomainBox; } diff --git a/src/gpu/GridGenerator/grid/GridBuilder/MultipleGridBuilder.h b/src/gpu/GridGenerator/grid/GridBuilder/MultipleGridBuilder.h index a22c87799400441ead7a7ebeceeca70d5950ccdf..8fa61f8484c77d539331697e22b383176cdd19f4 100644 --- a/src/gpu/GridGenerator/grid/GridBuilder/MultipleGridBuilder.h +++ b/src/gpu/GridGenerator/grid/GridBuilder/MultipleGridBuilder.h @@ -3,7 +3,7 @@ #include <vector> #include <array> - +#include "GridGenerator_export.h" #include "Core/LbmOrGks.h" #include "global.h" @@ -17,37 +17,37 @@ class BoundingBox; class MultipleGridBuilder : public LevelGridBuilder { private: - VIRTUALFLUIDS_GPU_EXPORT MultipleGridBuilder(SPtr<GridFactory> gridFactory, Device device = Device::CPU, const std::string &d3qxx = "D3Q27"); + GRIDGENERATOR_EXPORT MultipleGridBuilder(SPtr<GridFactory> gridFactory, Device device = Device::CPU, const std::string &d3qxx = "D3Q27"); public: - VIRTUALFLUIDS_GPU_EXPORT static SPtr<MultipleGridBuilder> makeShared(SPtr<GridFactory> gridFactory); + GRIDGENERATOR_EXPORT static SPtr<MultipleGridBuilder> makeShared(SPtr<GridFactory> gridFactory); - VIRTUALFLUIDS_GPU_EXPORT void addCoarseGrid(real startX, real startY, real startZ, real endX, real endY, real endZ, real delta); - VIRTUALFLUIDS_GPU_EXPORT void addGrid(Object* gridShape); - VIRTUALFLUIDS_GPU_EXPORT void addGrid(Object* gridShape, uint levelFine); + GRIDGENERATOR_EXPORT void addCoarseGrid(real startX, real startY, real startZ, real endX, real endY, real endZ, real delta); + GRIDGENERATOR_EXPORT void addGrid(Object* gridShape); + GRIDGENERATOR_EXPORT void addGrid(Object* gridShape, uint levelFine); - VIRTUALFLUIDS_GPU_EXPORT void addGeometry(Object* gridShape); - VIRTUALFLUIDS_GPU_EXPORT void addGeometry(Object* solidObject, uint level); + GRIDGENERATOR_EXPORT void addGeometry(Object* gridShape); + GRIDGENERATOR_EXPORT void addGeometry(Object* solidObject, uint level); - VIRTUALFLUIDS_GPU_EXPORT uint getNumberOfLevels() const; - VIRTUALFLUIDS_GPU_EXPORT real getDelta(uint level) const; + GRIDGENERATOR_EXPORT uint getNumberOfLevels() const; + GRIDGENERATOR_EXPORT real getDelta(uint level) const; - VIRTUALFLUIDS_GPU_EXPORT real getStartX(uint level) const; - VIRTUALFLUIDS_GPU_EXPORT real getStartY(uint level) const; - VIRTUALFLUIDS_GPU_EXPORT real getStartZ(uint level) const; + GRIDGENERATOR_EXPORT real getStartX(uint level) const; + GRIDGENERATOR_EXPORT real getStartY(uint level) const; + GRIDGENERATOR_EXPORT real getStartZ(uint level) const; - VIRTUALFLUIDS_GPU_EXPORT real getEndX(uint level) const; - VIRTUALFLUIDS_GPU_EXPORT real getEndY(uint level) const; - VIRTUALFLUIDS_GPU_EXPORT real getEndZ(uint level) const; + GRIDGENERATOR_EXPORT real getEndX(uint level) const; + GRIDGENERATOR_EXPORT real getEndY(uint level) const; + GRIDGENERATOR_EXPORT real getEndZ(uint level) const; - VIRTUALFLUIDS_GPU_EXPORT std::vector<SPtr<Grid> > getGrids() const; - VIRTUALFLUIDS_GPU_EXPORT void buildGrids(LbmOrGks lbmOrGks, bool enableThinWalls = false); + GRIDGENERATOR_EXPORT std::vector<SPtr<Grid> > getGrids() const; + GRIDGENERATOR_EXPORT void buildGrids(LbmOrGks lbmOrGks, bool enableThinWalls = false); - VIRTUALFLUIDS_GPU_EXPORT void setNumberOfLayers( uint numberOfLayersFine, uint numberOfLayersBetweenLevels ); + GRIDGENERATOR_EXPORT void setNumberOfLayers( uint numberOfLayersFine, uint numberOfLayersBetweenLevels ); - VIRTUALFLUIDS_GPU_EXPORT void writeGridsToVtk(const std::string& path) const; + GRIDGENERATOR_EXPORT void writeGridsToVtk(const std::string& path) const; - VIRTUALFLUIDS_GPU_EXPORT void setSubDomainBox(SPtr<BoundingBox> subDomainBox); + GRIDGENERATOR_EXPORT void setSubDomainBox(SPtr<BoundingBox> subDomainBox); private: void addGridToList(SPtr<Grid> grid); @@ -83,7 +83,7 @@ private: public: - VIRTUALFLUIDS_GPU_EXPORT void findCommunicationIndices( int direction, LbmOrGks lbmOrGks ); + GRIDGENERATOR_EXPORT void findCommunicationIndices( int direction, LbmOrGks lbmOrGks ); }; #endif diff --git a/src/gpu/GridGenerator/grid/GridFactory.h b/src/gpu/GridGenerator/grid/GridFactory.h index 57f3e4849c32a44bcd7b47fb8dea9e1cfa398c10..b22d01ea12bbbc2cbf932d7b11eeb404dddffa58 100644 --- a/src/gpu/GridGenerator/grid/GridFactory.h +++ b/src/gpu/GridGenerator/grid/GridFactory.h @@ -22,7 +22,7 @@ enum class TriangularMeshDiscretizationMethod RAYCASTING, POINT_IN_OBJECT, POINT_UNDER_TRIANGLE }; -class VIRTUALFLUIDS_GPU_EXPORT GridFactory +class GRIDGENERATOR_EXPORT GridFactory { public: static SPtr<GridFactory> make() diff --git a/src/gpu/GridGenerator/grid/GridImp.h b/src/gpu/GridGenerator/grid/GridImp.h index d58b1b70b8a721a5ab0dad2b99f8138607724904..be9bc9e17e4f91ddeb7dd743380039c0811a822f 100644 --- a/src/gpu/GridGenerator/grid/GridImp.h +++ b/src/gpu/GridGenerator/grid/GridImp.h @@ -23,7 +23,7 @@ class TriangularMeshDiscretizationStrategy; extern CONSTANT int DIRECTIONS[DIR_END_MAX][DIMENSION]; -class VIRTUALFLUIDS_GPU_EXPORT GridImp : public enableSharedFromThis<GridImp>, public Grid +class GRIDGENERATOR_EXPORT GridImp : public enableSharedFromThis<GridImp>, public Grid { private: CUDA_HOST GridImp(); diff --git a/src/gpu/GridGenerator/grid/GridInterface.cu b/src/gpu/GridGenerator/grid/GridInterface.cu index e05b017c83b009f79229cf4edfb6534838ff9b0b..00ce04f098f7f24332167d310f9dc30259907987 100644 --- a/src/gpu/GridGenerator/grid/GridInterface.cu +++ b/src/gpu/GridGenerator/grid/GridInterface.cu @@ -254,7 +254,7 @@ void GridInterface::findForGridInterfaceSparseIndexFC(GridImp* coarseGrid, GridI findSparseIndex(fc.fine, fineGrid, index); } -CUDA_HOST void VIRTUALFLUIDS_GPU_EXPORT GridInterface::repairGridInterfaceOnMultiGPU(SPtr<GridImp> coarseGrid, SPtr<GridImp> fineGrid) +CUDA_HOST void GRIDGENERATOR_EXPORT GridInterface::repairGridInterfaceOnMultiGPU(SPtr<GridImp> coarseGrid, SPtr<GridImp> fineGrid) { { std::vector<uint> tmpCFC; diff --git a/src/gpu/GridGenerator/grid/GridInterface.h b/src/gpu/GridGenerator/grid/GridInterface.h index 0fa224c31ab99a6bba293fe040e5189591f35bcf..d0f04ea3451b3044c349aa0e27d2f7c6e567128c 100644 --- a/src/gpu/GridGenerator/grid/GridInterface.h +++ b/src/gpu/GridGenerator/grid/GridInterface.h @@ -8,26 +8,26 @@ class GridImp; class GridInterface { public: - HOSTDEVICE VIRTUALFLUIDS_GPU_EXPORT GridInterface(); - HOSTDEVICE VIRTUALFLUIDS_GPU_EXPORT ~GridInterface(); + HOSTDEVICE GRIDGENERATOR_EXPORT GridInterface(); + HOSTDEVICE GRIDGENERATOR_EXPORT ~GridInterface(); - HOSTDEVICE void VIRTUALFLUIDS_GPU_EXPORT findInterfaceCF(const uint& indexOnCoarseGrid, GridImp* coarseGrid, GridImp* fineGrid); - HOSTDEVICE void VIRTUALFLUIDS_GPU_EXPORT findBoundaryGridInterfaceCF(const uint& indexOnCoarseGrid, GridImp* coarseGrid, GridImp* fineGrid); + HOSTDEVICE void GRIDGENERATOR_EXPORT findInterfaceCF(const uint& indexOnCoarseGrid, GridImp* coarseGrid, GridImp* fineGrid); + HOSTDEVICE void GRIDGENERATOR_EXPORT findBoundaryGridInterfaceCF(const uint& indexOnCoarseGrid, GridImp* coarseGrid, GridImp* fineGrid); - HOSTDEVICE void VIRTUALFLUIDS_GPU_EXPORT findInterfaceCF_GKS(const uint& indexOnCoarseGrid, GridImp* coarseGrid, GridImp* fineGrid); + HOSTDEVICE void GRIDGENERATOR_EXPORT findInterfaceCF_GKS(const uint& indexOnCoarseGrid, GridImp* coarseGrid, GridImp* fineGrid); - HOSTDEVICE void VIRTUALFLUIDS_GPU_EXPORT findInterfaceFC(const uint& indexOnCoarseGrid, GridImp* coarseGrid, GridImp* fineGrid); - HOSTDEVICE void VIRTUALFLUIDS_GPU_EXPORT findOverlapStopper(const uint& indexOnCoarseGrid, GridImp* coarseGrid, GridImp* fineGrid); + HOSTDEVICE void GRIDGENERATOR_EXPORT findInterfaceFC(const uint& indexOnCoarseGrid, GridImp* coarseGrid, GridImp* fineGrid); + HOSTDEVICE void GRIDGENERATOR_EXPORT findOverlapStopper(const uint& indexOnCoarseGrid, GridImp* coarseGrid, GridImp* fineGrid); - HOSTDEVICE void VIRTUALFLUIDS_GPU_EXPORT findInvalidBoundaryNodes(const uint& indexOnCoarseGrid, GridImp* coarseGrid); + HOSTDEVICE void GRIDGENERATOR_EXPORT findInvalidBoundaryNodes(const uint& indexOnCoarseGrid, GridImp* coarseGrid); - HOSTDEVICE void VIRTUALFLUIDS_GPU_EXPORT findForGridInterfaceSparseIndexCF(GridImp* coarseGrid, GridImp* fineGrid, uint index); - HOSTDEVICE void VIRTUALFLUIDS_GPU_EXPORT findForGridInterfaceSparseIndexFC(GridImp* coarseGrid, GridImp* fineGrid, uint index); + HOSTDEVICE void GRIDGENERATOR_EXPORT findForGridInterfaceSparseIndexCF(GridImp* coarseGrid, GridImp* fineGrid, uint index); + HOSTDEVICE void GRIDGENERATOR_EXPORT findForGridInterfaceSparseIndexFC(GridImp* coarseGrid, GridImp* fineGrid, uint index); - CUDA_HOST void VIRTUALFLUIDS_GPU_EXPORT repairGridInterfaceOnMultiGPU(SPtr<GridImp> coarseGrid, SPtr<GridImp> fineGrid); + CUDA_HOST void GRIDGENERATOR_EXPORT repairGridInterfaceOnMultiGPU(SPtr<GridImp> coarseGrid, SPtr<GridImp> fineGrid); - HOSTDEVICE void VIRTUALFLUIDS_GPU_EXPORT print() const; + HOSTDEVICE void GRIDGENERATOR_EXPORT print() const; struct Interface { diff --git a/src/gpu/GridGenerator/grid/GridStrategy/GridCpuStrategy/GridCpuStrategy.h b/src/gpu/GridGenerator/grid/GridStrategy/GridCpuStrategy/GridCpuStrategy.h index b5b91af92baeb4d9b69d9374dd418ba5a8b82482..af4b1791b0970f1f26483b46953ebc2512dd23bc 100644 --- a/src/gpu/GridGenerator/grid/GridStrategy/GridCpuStrategy/GridCpuStrategy.h +++ b/src/gpu/GridGenerator/grid/GridStrategy/GridCpuStrategy/GridCpuStrategy.h @@ -8,7 +8,7 @@ class GridImp; class TriangularMesh; -class VIRTUALFLUIDS_GPU_EXPORT GridCpuStrategy : public GridStrategy +class GRIDGENERATOR_EXPORT GridCpuStrategy : public GridStrategy { public: virtual ~GridCpuStrategy() {}; diff --git a/src/gpu/GridGenerator/grid/GridStrategy/GridGpuStrategy/GridGpuStrategy.h b/src/gpu/GridGenerator/grid/GridStrategy/GridGpuStrategy/GridGpuStrategy.h index 8ba30824a21be31740fb5d8260528e50529a4d5a..fb886824ad35e6657f49c23a3fc25e19aabf0783 100644 --- a/src/gpu/GridGenerator/grid/GridStrategy/GridGpuStrategy/GridGpuStrategy.h +++ b/src/gpu/GridGenerator/grid/GridStrategy/GridGpuStrategy/GridGpuStrategy.h @@ -8,7 +8,7 @@ class BoundingBox; class TriangularMesh; -class VIRTUALFLUIDS_GPU_EXPORT GridGpuStrategy : public GridStrategy +class GRIDGENERATOR_EXPORT GridGpuStrategy : public GridStrategy { public: virtual ~GridGpuStrategy() {}; diff --git a/src/gpu/GridGenerator/grid/GridStrategy/GridStrategy.h b/src/gpu/GridGenerator/grid/GridStrategy/GridStrategy.h index 44152ffedd5d7f04a2049f13ded85b94f5a6a90e..4bf735f90dab005241160266836b910e1c113cea 100644 --- a/src/gpu/GridGenerator/grid/GridStrategy/GridStrategy.h +++ b/src/gpu/GridGenerator/grid/GridStrategy/GridStrategy.h @@ -11,7 +11,7 @@ struct Vertex; class TriangularMesh; class GridImp; -class VIRTUALFLUIDS_GPU_EXPORT GridStrategy +class GRIDGENERATOR_EXPORT GridStrategy { public: virtual ~GridStrategy() {} diff --git a/src/gpu/GridGenerator/grid/distributions/Distribution.h b/src/gpu/GridGenerator/grid/distributions/Distribution.h index 5ba90548f1d0ad40dbc818cea02892c241c69264..b05b5db3652ee952ff083db560ed8316688819c9 100644 --- a/src/gpu/GridGenerator/grid/distributions/Distribution.h +++ b/src/gpu/GridGenerator/grid/distributions/Distribution.h @@ -60,7 +60,7 @@ struct Distribution class Grid; -class VIRTUALFLUIDS_GPU_EXPORT DistributionHelper +class GRIDGENERATOR_EXPORT DistributionHelper { public: static Distribution getDistribution7(); diff --git a/src/gpu/GridGenerator/grid/partition/Partition.h b/src/gpu/GridGenerator/grid/partition/Partition.h index 4b9c109d53c5ce5e3bad2c2459af35e02c09703f..a45f7668b871f6910332de7262c6d407f32d1d7f 100644 --- a/src/gpu/GridGenerator/grid/partition/Partition.h +++ b/src/gpu/GridGenerator/grid/partition/Partition.h @@ -14,7 +14,7 @@ //class Grid; //class Transformator; // -//class VIRTUALFLUIDS_GPU_EXPORT Partition +//class GRIDGENERATOR_EXPORT Partition //{ //public: // static void partitionGridMesh(SPtr<Grid> grid); diff --git a/src/gpu/GridGenerator/io/GridVTKWriter/GridVTKWriter.h b/src/gpu/GridGenerator/io/GridVTKWriter/GridVTKWriter.h index 5a4ba5466e23ca763c41a024f13bf8a963874063..43fe611459a2509ddb032cce993b171673fa407f 100644 --- a/src/gpu/GridGenerator/io/GridVTKWriter/GridVTKWriter.h +++ b/src/gpu/GridGenerator/io/GridVTKWriter/GridVTKWriter.h @@ -4,12 +4,13 @@ #include <string> #include "global.h" +#include "GridGenerator_export.h" enum class WRITING_FORMAT { BINARY, ASCII }; class Grid; -class VIRTUALFLUIDS_GPU_EXPORT GridVTKWriter +class GRIDGENERATOR_EXPORT GridVTKWriter { public: static void writeSparseGridToVTK(SPtr<Grid> grid, const std::string& name, WRITING_FORMAT format = WRITING_FORMAT::ASCII); diff --git a/src/gpu/GridGenerator/io/STLReaderWriter/STLReader.h b/src/gpu/GridGenerator/io/STLReaderWriter/STLReader.h index d0fa2d3f97dd1e1f4b9364352656226c94e6443f..3e7beef8c6b0d81c454d2ca6fec5fca5d0d7f6d4 100644 --- a/src/gpu/GridGenerator/io/STLReaderWriter/STLReader.h +++ b/src/gpu/GridGenerator/io/STLReaderWriter/STLReader.h @@ -11,7 +11,7 @@ struct Triangle; struct Vertex; class BoundingBox; -class VIRTUALFLUIDS_GPU_EXPORT STLReader +class GRIDGENERATOR_EXPORT STLReader { public: diff --git a/src/gpu/GridGenerator/io/STLReaderWriter/STLWriter.h b/src/gpu/GridGenerator/io/STLReaderWriter/STLWriter.h index bd5aee2681aace14f82e328a9eeaafd621ae8482..c6185480237cf5a8dab0fc8c9b71044a420fd70c 100644 --- a/src/gpu/GridGenerator/io/STLReaderWriter/STLWriter.h +++ b/src/gpu/GridGenerator/io/STLReaderWriter/STLWriter.h @@ -11,7 +11,7 @@ class Transformator; struct Triangle; -class VIRTUALFLUIDS_GPU_EXPORT STLWriter +class GRIDGENERATOR_EXPORT STLWriter { public: static void writeSTL(std::vector<Triangle> &vec, const std::string &name, bool writeBinary = false); diff --git a/src/gpu/GridGenerator/io/SimulationFileWriter/SimulationFileNames.h b/src/gpu/GridGenerator/io/SimulationFileWriter/SimulationFileNames.h index b794a2d49e9786ee28b68cb0a4494be02edfb006..fdc09047f7037d60df1f3de5c33be57137c06286 100644 --- a/src/gpu/GridGenerator/io/SimulationFileWriter/SimulationFileNames.h +++ b/src/gpu/GridGenerator/io/SimulationFileWriter/SimulationFileNames.h @@ -5,7 +5,7 @@ #include "global.h" -struct VIRTUALFLUIDS_GPU_EXPORT simulationFileNames +struct GRIDGENERATOR_EXPORT simulationFileNames { static const std::string coordX; static const std::string coordY; diff --git a/src/gpu/GridGenerator/io/SimulationFileWriter/SimulationFileWriter.h b/src/gpu/GridGenerator/io/SimulationFileWriter/SimulationFileWriter.h index 8e50697e2b37a6a9350e62bc59ca112da59982da..eb10c9c107bb8e777e6f9a5d7bb4a57d021266fe 100644 --- a/src/gpu/GridGenerator/io/SimulationFileWriter/SimulationFileWriter.h +++ b/src/gpu/GridGenerator/io/SimulationFileWriter/SimulationFileWriter.h @@ -25,7 +25,7 @@ enum class FILEFORMAT class SimulationFileWriter : private NonCreatable { public: - VIRTUALFLUIDS_GPU_EXPORT static void write(std::string folder, SPtr<GridBuilder> builder, FILEFORMAT format); + GRIDGENERATOR_EXPORT static void write(std::string folder, SPtr<GridBuilder> builder, FILEFORMAT format); private: static void write(SPtr<GridBuilder> builder, FILEFORMAT format); diff --git a/src/gpu/GridGenerator/io/VTKWriterWrapper/PolyDataWriterWrapper.h b/src/gpu/GridGenerator/io/VTKWriterWrapper/PolyDataWriterWrapper.h index 19a70bb42308d24cb9b5807da8b442d1be7bd2a9..c7b3829d65db5520ee0170897d46c540dedcdb24 100644 --- a/src/gpu/GridGenerator/io/VTKWriterWrapper/PolyDataWriterWrapper.h +++ b/src/gpu/GridGenerator/io/VTKWriterWrapper/PolyDataWriterWrapper.h @@ -11,11 +11,11 @@ //class PolyDataWriterWrapper //{ //public: -// VIRTUALFLUIDS_GPU_EXPORT PolyDataWriterWrapper(); -// VIRTUALFLUIDS_GPU_EXPORT ~PolyDataWriterWrapper(); +// GRIDGENERATOR_EXPORT PolyDataWriterWrapper(); +// GRIDGENERATOR_EXPORT ~PolyDataWriterWrapper(); // -// VIRTUALFLUIDS_GPU_EXPORT virtual void addVectorArrow(std::shared_ptr<const Arrow> arrow); -// VIRTUALFLUIDS_GPU_EXPORT virtual void writePolyDataToFile(const std::string &filename) const; +// GRIDGENERATOR_EXPORT virtual void addVectorArrow(std::shared_ptr<const Arrow> arrow); +// GRIDGENERATOR_EXPORT virtual void writePolyDataToFile(const std::string &filename) const; // //private: // std::shared_ptr<PolyDataWriter> writer; diff --git a/src/gpu/GridGenerator/io/VTKWriterWrapper/UnstructuredGridWrapper.h b/src/gpu/GridGenerator/io/VTKWriterWrapper/UnstructuredGridWrapper.h index a02a04f95db5fab74a1aac115d874580aa26bec5..6e13ba9ddfcb2ccce633f700ad04e0ec27642f4f 100644 --- a/src/gpu/GridGenerator/io/VTKWriterWrapper/UnstructuredGridWrapper.h +++ b/src/gpu/GridGenerator/io/VTKWriterWrapper/UnstructuredGridWrapper.h @@ -13,7 +13,7 @@ //struct Vertex; //class Grid; // -//class VIRTUALFLUIDS_GPU_EXPORT UnstructuredGridWrapper +//class GRIDGENERATOR_EXPORT UnstructuredGridWrapper //{ //public: // UnstructuredGridWrapper(); diff --git a/src/gpu/GridGenerator/utilities/cuda/LaunchParameter.cuh b/src/gpu/GridGenerator/utilities/cuda/LaunchParameter.cuh index e50318ed77c50f43994fb7e97fa32be52770cde8..20406fdb5f048d65a73dd55eec2dd3b31b11a76c 100644 --- a/src/gpu/GridGenerator/utilities/cuda/LaunchParameter.cuh +++ b/src/gpu/GridGenerator/utilities/cuda/LaunchParameter.cuh @@ -11,10 +11,10 @@ class LaunchParameter { public: - CUDA_HOST VIRTUALFLUIDS_GPU_EXPORT LaunchParameter(); + CUDA_HOST GRIDGENERATOR_EXPORT LaunchParameter(); - CUDA_HOST VIRTUALFLUIDS_GPU_EXPORT static LaunchParameter make_2D1D_launchParameter(int size, int threadDim); - CUDA_HOST VIRTUALFLUIDS_GPU_EXPORT static LaunchParameter make_1D1D_launchParameter(int size, int threadDim); + CUDA_HOST GRIDGENERATOR_EXPORT static LaunchParameter make_2D1D_launchParameter(int size, int threadDim); + CUDA_HOST GRIDGENERATOR_EXPORT static LaunchParameter make_1D1D_launchParameter(int size, int threadDim); DEVICE static int getGlobalIdx_2D_1D(); DEVICE static int getGlobalIdx_1D_1D(); diff --git a/src/gpu/GridGenerator/utilities/math/Math.h b/src/gpu/GridGenerator/utilities/math/Math.h index 8bf90f83ad9855ada90cf9bfd0076335454c18c5..b47f03b07fbcd04cbd2e5337882aa197e33ca7b5 100644 --- a/src/gpu/GridGenerator/utilities/math/Math.h +++ b/src/gpu/GridGenerator/utilities/math/Math.h @@ -11,7 +11,7 @@ namespace vf { - class VIRTUALFLUIDS_GPU_EXPORT Math + class GRIDGENERATOR_EXPORT Math { public: HOSTDEVICE static bool equal(const real& val1, const real& val2, real maxRelDiff = EPSILON); diff --git a/src/gpu/GridGenerator/utilities/transformator/ArrowTransformator.h b/src/gpu/GridGenerator/utilities/transformator/ArrowTransformator.h index 8048fb93649812c73ca089f82a211eaa52f9e193..186b66838c3aa7398a7fc8a494c3f41372c30727 100644 --- a/src/gpu/GridGenerator/utilities/transformator/ArrowTransformator.h +++ b/src/gpu/GridGenerator/utilities/transformator/ArrowTransformator.h @@ -10,7 +10,7 @@ class Arrow; class ArrowTransformator { public: - static VIRTUALFLUIDS_GPU_EXPORT std::shared_ptr<ArrowTransformator> makeTransformator(real delta, real dx, real dy, real dz); + static GRIDGENERATOR_EXPORT std::shared_ptr<ArrowTransformator> makeTransformator(real delta, real dx, real dy, real dz); virtual ~ArrowTransformator() {} protected: diff --git a/src/gpu/GridGenerator/utilities/transformator/Transformator.h b/src/gpu/GridGenerator/utilities/transformator/Transformator.h index 24d57e91ab59f9c129c902b7c008f572c80fd96b..0f092ddb90ce0ea60aed6b17edc415596669422c 100644 --- a/src/gpu/GridGenerator/utilities/transformator/Transformator.h +++ b/src/gpu/GridGenerator/utilities/transformator/Transformator.h @@ -14,7 +14,7 @@ struct Vertex; class Transformator { public: - static VIRTUALFLUIDS_GPU_EXPORT std::shared_ptr<Transformator> makeTransformator(real delta, real dx, real dy, real dz); + static GRIDGENERATOR_EXPORT std::shared_ptr<Transformator> makeTransformator(real delta, real dx, real dy, real dz); virtual ~Transformator() {} protected: diff --git a/src/gpu/GridGenerator/utilities/transformator/TransformatorImp.h b/src/gpu/GridGenerator/utilities/transformator/TransformatorImp.h index ec5caefd8c3b85cb3a0d0ace78cee80a7e9deb67..f2e68bc131d7e80e4777ab0ac3ac003e203633a8 100644 --- a/src/gpu/GridGenerator/utilities/transformator/TransformatorImp.h +++ b/src/gpu/GridGenerator/utilities/transformator/TransformatorImp.h @@ -5,6 +5,7 @@ #include <sstream> #include "global.h" +#include "GridGenerator_export.h" #include "utilities/transformator/Transformator.h" #include "utilities/transformator/ArrowTransformator.h" @@ -27,25 +28,25 @@ class TransformatorImp : public Transformator, public ArrowTransformator { public: - VIRTUALFLUIDS_GPU_EXPORT TransformatorImp(); - VIRTUALFLUIDS_GPU_EXPORT TransformatorImp(const TransformatorImp& trafo); - VIRTUALFLUIDS_GPU_EXPORT TransformatorImp(real delta, const Vertex& translater); - VIRTUALFLUIDS_GPU_EXPORT TransformatorImp(real delta, real dx, real dy, real dz); - VIRTUALFLUIDS_GPU_EXPORT virtual ~TransformatorImp(); + GRIDGENERATOR_EXPORT TransformatorImp(); + GRIDGENERATOR_EXPORT TransformatorImp(const TransformatorImp& trafo); + GRIDGENERATOR_EXPORT TransformatorImp(real delta, const Vertex& translater); + GRIDGENERATOR_EXPORT TransformatorImp(real delta, real dx, real dy, real dz); + GRIDGENERATOR_EXPORT virtual ~TransformatorImp(); - VIRTUALFLUIDS_GPU_EXPORT void transformWorldToGrid(Triangle &value) const; - VIRTUALFLUIDS_GPU_EXPORT void transformWorldToGrid(TriangularMesh &geom) const; - VIRTUALFLUIDS_GPU_EXPORT void transformWorldToGrid(Vertex &value) const; + GRIDGENERATOR_EXPORT void transformWorldToGrid(Triangle &value) const; + GRIDGENERATOR_EXPORT void transformWorldToGrid(TriangularMesh &geom) const; + GRIDGENERATOR_EXPORT void transformWorldToGrid(Vertex &value) const; - VIRTUALFLUIDS_GPU_EXPORT void transformGridToWorld(Triangle &t) const; - VIRTUALFLUIDS_GPU_EXPORT void transformGridToWorld(Vertex &value) const; + GRIDGENERATOR_EXPORT void transformGridToWorld(Triangle &t) const; + GRIDGENERATOR_EXPORT void transformGridToWorld(Vertex &value) const; - VIRTUALFLUIDS_GPU_EXPORT void transformGridToWorld(BoundingBox &box) const; - VIRTUALFLUIDS_GPU_EXPORT void transformWorldToGrid(BoundingBox &box) const; + GRIDGENERATOR_EXPORT void transformGridToWorld(BoundingBox &box) const; + GRIDGENERATOR_EXPORT void transformWorldToGrid(BoundingBox &box) const; - VIRTUALFLUIDS_GPU_EXPORT bool operator==(const TransformatorImp& trafo) const; + GRIDGENERATOR_EXPORT bool operator==(const TransformatorImp& trafo) const; - VIRTUALFLUIDS_GPU_EXPORT virtual void transformGridToWorld(std::shared_ptr<Arrow> arrow) const override; + GRIDGENERATOR_EXPORT virtual void transformGridToWorld(std::shared_ptr<Arrow> arrow) const override; private: real delta;