diff --git a/src/gpu/VirtualFluids_GPU/Parameter/Parameter.cpp b/src/gpu/VirtualFluids_GPU/Parameter/Parameter.cpp
index 046846765832694e3fab9190b00747a9b980ed34..dc7d5cb07e573003bfebfa7ef327dddb1f9d4aa4 100644
--- a/src/gpu/VirtualFluids_GPU/Parameter/Parameter.cpp
+++ b/src/gpu/VirtualFluids_GPU/Parameter/Parameter.cpp
@@ -803,17 +803,61 @@ void Parameter::setPressRatio(real PressRatio)
 {
     ic.delta_press = PressRatio;
 }
+real Parameter::getViscosityRatio()
+{
+    return ic.vis_ratio;
+}
+real Parameter::getVelocityRatio()
+{
+    return ic.u0_ratio;
+}
+real Parameter::getDensityRatio()
+{
+    return ic.delta_rho;
+}
+real Parameter::getPressureRatio()
+{
+    return ic.delta_press;
+}
 real Parameter::getTimeRatio()
 {
     return this->getViscosityRatio() * pow(this->getVelocityRatio(), -2);
 }
+real Parameter::getLengthRatio()
+{
+    return this->getViscosityRatio() / this->getVelocityRatio();
+}
 real Parameter::getForceRatio()
 {
-    return this->getDensityRatio() * pow(this->getViscosityRatio(), 2);
+    return this->getDensityRatio() * this->getVelocityRatio()/this->getTimeRatio();
 }
-real Parameter::getLengthRatio()
+real Parameter::getScaledViscosityRatio(int level)
 {
-    return this->getViscosityRatio() / this->getVelocityRatio();
+    return this->getViscosityRatio()/(level+1);
+}
+real Parameter::getScaledVelocityRatio(int level)
+{
+    return this->getVelocityRatio();
+}
+real Parameter::getScaledDensityRatio(int level)
+{
+    return this->getDensityRatio();
+}
+real Parameter::getScaledPressureRatio(int level)
+{
+    return this->getPressureRatio();
+}
+real Parameter::getScaledTimeRatio(int level)
+{
+    return this->getTimeRatio()/(level+1);
+}
+real Parameter::getScaledLengthRatio(int level)
+{
+    return this->getLengthRatio()/(level+1);
+}
+real Parameter::getScaledForceRatio(int level)
+{
+    return this->getForceRatio()*(level+1);
 }
 void Parameter::setRealX(real RealX)
 {
@@ -1838,22 +1882,6 @@ real Parameter::getVelocity()
 {
     return ic.u0;
 }
-real Parameter::getViscosityRatio()
-{
-    return ic.vis_ratio;
-}
-real Parameter::getVelocityRatio()
-{
-    return ic.u0_ratio;
-}
-real Parameter::getDensityRatio()
-{
-    return ic.delta_rho;
-}
-real Parameter::getPressureRatio()
-{
-    return ic.delta_press;
-}
 real Parameter::getRealX()
 {
     return ic.RealX;
diff --git a/src/gpu/VirtualFluids_GPU/Parameter/Parameter.h b/src/gpu/VirtualFluids_GPU/Parameter/Parameter.h
index eae34290947e203731bff222f0275a482c7500b7..813e6007737bbf402c9d54d5247597275637d096 100644
--- a/src/gpu/VirtualFluids_GPU/Parameter/Parameter.h
+++ b/src/gpu/VirtualFluids_GPU/Parameter/Parameter.h
@@ -753,6 +753,20 @@ public:
     real getLengthRatio();
     //! \returns the force ratio in SI/LB units
     real getForceRatio();
+    //! \returns the viscosity ratio in SI/LB units scaled to the respective level
+    real getScaledViscosityRatio(int level);
+    //! \returns the velocity ratio in SI/LB units scaled to the respective level
+    real getScaledVelocityRatio(int level);
+    //! \returns the density ratio in SI/LB units scaled to the respective level
+    real getScaledDensityRatio(int level);
+    //! \returns the pressure ratio in SI/LB units scaled to the respective level
+    real getScaledPressureRatio(int level);
+    //! \returns the time ratio in SI/LB units scaled to the respective level
+    real getScaledTimeRatio(int level);
+    //! \returns the length ratio in SI/LB units scaled to the respective level
+    real getScaledLengthRatio(int level);
+    //! \returns the force ratio in SI/LB units scaled to the respective level
+    real getScaledForceRatio(int level);
     real getRealX();
     real getRealY();
     real getRe();