From 7f28523e081e419c4059b3c7ec48db101a5f3a50 Mon Sep 17 00:00:00 2001 From: Anna Wellmann <a.wellmann@tu-bs.de> Date: Tue, 3 May 2022 06:57:57 +0000 Subject: [PATCH] Use smaller grid in MusselOyster --- apps/gpu/LBM/MusselOyster/MusselOyster.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/apps/gpu/LBM/MusselOyster/MusselOyster.cpp b/apps/gpu/LBM/MusselOyster/MusselOyster.cpp index b67e2e7c9..46dc0ed8b 100644 --- a/apps/gpu/LBM/MusselOyster/MusselOyster.cpp +++ b/apps/gpu/LBM/MusselOyster/MusselOyster.cpp @@ -232,12 +232,12 @@ void multipleLevel(const std::string& configPath) // const real bbzm = -13.0; // const real bbzp = 13.0; - const real xGridMin = -100.0; // -100.0; - const real xGridMax = 470.0; // alt 540.0 // neu 440 // mit groesserem Level 1 470 + const real xGridMin = -50.0; // -100.0; + const real xGridMax = 250.0; // alt 540.0 // neu 440 // mit groesserem Level 1 470 const real yGridMin = 1.0; // 1.0; - const real yGridMax = 350.0; // alt 440.0; // neu 350 - const real zGridMin = -85; // -85; - const real zGridMax = 85.0; // 85; + const real yGridMax = 200.0; // alt 440.0; // neu 350 + const real zGridMin = -45; // -85; + const real zGridMax = 45.0; // 85; TriangularMesh *bivalveSTL = TriangularMesh::make(stlPath + bivalveType + ".stl"); TriangularMesh *bivalveRef_1_STL = nullptr; -- GitLab