From 76b1ca5eac418ca234925b8ae884cf1ea8fae86a Mon Sep 17 00:00:00 2001 From: "TESLA03\\Master" <a.wellmann@tu-bs.de> Date: Tue, 20 Jul 2021 13:54:20 +0200 Subject: [PATCH] Change some indices for better readability Use level instead of dridNumber in NodeIndicesMultiGPU and instead of i in loops in MultipleGridBuilder --- .../grid/GridBuilder/MultipleGridBuilder.cpp | 8 ++++---- .../VirtualFluids_GPU/Parameter/NodeIndicesMultiGPU.cpp | 8 ++++---- src/gpu/VirtualFluids_GPU/Parameter/NodeIndicesMultiGPU.h | 4 ++-- 3 files changed, 10 insertions(+), 10 deletions(-) diff --git a/src/gpu/GridGenerator/grid/GridBuilder/MultipleGridBuilder.cpp b/src/gpu/GridGenerator/grid/GridBuilder/MultipleGridBuilder.cpp index 7ade641ee..22584a764 100644 --- a/src/gpu/GridGenerator/grid/GridBuilder/MultipleGridBuilder.cpp +++ b/src/gpu/GridGenerator/grid/GridBuilder/MultipleGridBuilder.cpp @@ -609,8 +609,8 @@ void MultipleGridBuilder::findGeoFluidNodes() const std::vector<uint> *MultipleGridBuilder::getGeoFluidSizes() const { std::vector<uint> geoFluidSizes; - for (uint i = 0; i < grids.size(); i++) { - geoFluidSizes.push_back(grids[i]->getGeoFluidSize()); + for (uint level = 0; level < grids.size(); level++) { + geoFluidSizes.push_back(grids[level]->getGeoFluidSize()); } return &geoFluidSizes; } @@ -618,8 +618,8 @@ const std::vector<uint> *MultipleGridBuilder::getGeoFluidSizes() const const std::vector<const uint*> *MultipleGridBuilder::getGeoFluidNodeIndices() const { std::vector<const uint*> getGeoFluidNodes; - for (uint i = 0; i < grids.size(); i++) { - getGeoFluidNodes.push_back(grids[i]->getGeoFluidNodes()); + for (uint level = 0; level < grids.size(); level++) { + getGeoFluidNodes.push_back(grids[level]->getGeoFluidNodes()); } return &getGeoFluidNodes; } diff --git a/src/gpu/VirtualFluids_GPU/Parameter/NodeIndicesMultiGPU.cpp b/src/gpu/VirtualFluids_GPU/Parameter/NodeIndicesMultiGPU.cpp index a95db44e2..43884c93a 100644 --- a/src/gpu/VirtualFluids_GPU/Parameter/NodeIndicesMultiGPU.cpp +++ b/src/gpu/VirtualFluids_GPU/Parameter/NodeIndicesMultiGPU.cpp @@ -7,12 +7,12 @@ NodeIndicesMultiGPU::NodeIndicesMultiGPU(const std::vector<uint> *geoFluidSizes, this->geoFluidNodeIndices = geoFluidNodesIndices; } -uint NodeIndicesMultiGPU::getGeoFluidSize(uint gridNumber) +uint NodeIndicesMultiGPU::getGeoFluidSize(uint level) { - return (*this->geoFluidSizes)[gridNumber]; + return (*this->geoFluidSizes)[level]; } -const uint* NodeIndicesMultiGPU::getGeoFluidNodeIndices(uint gridNumber) +const uint* NodeIndicesMultiGPU::getGeoFluidNodeIndices(uint level) { - return (*this->geoFluidNodeIndices)[gridNumber]; + return (*this->geoFluidNodeIndices)[level]; } diff --git a/src/gpu/VirtualFluids_GPU/Parameter/NodeIndicesMultiGPU.h b/src/gpu/VirtualFluids_GPU/Parameter/NodeIndicesMultiGPU.h index 5f25eb49a..817968f1b 100644 --- a/src/gpu/VirtualFluids_GPU/Parameter/NodeIndicesMultiGPU.h +++ b/src/gpu/VirtualFluids_GPU/Parameter/NodeIndicesMultiGPU.h @@ -13,8 +13,8 @@ class NodeIndicesMultiGPU public: NodeIndicesMultiGPU(const std::vector<uint> *geoFluidSizes, const std::vector<const uint*> * geoFluidNodes); - uint getGeoFluidSize(uint gridNumber); - const uint* getGeoFluidNodeIndices(uint gridNumber); + uint getGeoFluidSize(uint level); + const uint *getGeoFluidNodeIndices(uint level); }; #endif \ No newline at end of file -- GitLab