From 27f0a30d04483d7cf8f3da48b6445156cb90bc70 Mon Sep 17 00:00:00 2001
From: Anna Wellmann <a.wellmann@tu-bs.de>
Date: Tue, 30 Nov 2021 11:50:02 +0100
Subject: [PATCH] Fix bug in sphere setup for 8 GPUs

---
 apps/gpu/LBM/SphereScaling/SphereScaling.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/apps/gpu/LBM/SphereScaling/SphereScaling.cpp b/apps/gpu/LBM/SphereScaling/SphereScaling.cpp
index 6cd7217db..33fbfbf17 100644
--- a/apps/gpu/LBM/SphereScaling/SphereScaling.cpp
+++ b/apps/gpu/LBM/SphereScaling/SphereScaling.cpp
@@ -470,7 +470,7 @@ void multipleLevel(const std::string& configPath)
 
                 if (scalingType == "weak"){
                     if (useLevels) {
-                        gridBuilder->addGeometry(new Sphere(0.0, sideLengthCube, sideLengthCube, dSphere));
+                        gridBuilder->addGeometry(new Sphere(sideLengthCube, sideLengthCube, sideLengthCube, dSphere));
                     }else{
                         TriangularMesh *sphereSTL = TriangularMesh::make(stlPath + "Spheres_8GPU.stl");
                         gridBuilder->addGeometry(sphereSTL);
-- 
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