diff --git a/src/gpu/GridGenerator/grid/GridBuilder/GridBuilder.h b/src/gpu/GridGenerator/grid/GridBuilder/GridBuilder.h index 1c372b12f91dbca29322b2b8c9df3afb8f0fa2fe..8c3db0afdf89ceb460b87d6b0b0ccd91db56f428 100644 --- a/src/gpu/GridGenerator/grid/GridBuilder/GridBuilder.h +++ b/src/gpu/GridGenerator/grid/GridBuilder/GridBuilder.h @@ -153,12 +153,12 @@ public: virtual void sortFluidNodeIndicesMacroVars(uint level) = 0; virtual void sortFluidNodeIndicesApplyBodyForce(uint level) = 0; virtual void sortFluidNodeIndicesAllFeatures(uint level) = 0; - virtual uint getNumberOfFluidNodesMacroVars(unsigned int level) const = 0; - virtual void getFluidNodeIndicesMacroVars(uint *fluidNodeIndicesMacroVars, const int level) const = 0; - virtual uint getNumberOfFluidNodesApplyBodyForce(unsigned int level) const = 0; - virtual void getFluidNodeIndicesApplyBodyForce(uint *fluidNodeIndicesApplyBodyForce, const int level) const = 0; - virtual uint getNumberOfFluidNodesAllFeatures(unsigned int level) const = 0; - virtual void getFluidNodeIndicesAllFeatures(uint *fluidNodeIndicesAllFeatures, const int level) const = 0; + virtual uint getNumberOfFluidNodesMacroVars(uint level) const = 0; + virtual void getFluidNodeIndicesMacroVars(uint *fluidNodeIndicesMacroVars, int level) const = 0; + virtual uint getNumberOfFluidNodesApplyBodyForce(uint level) const = 0; + virtual void getFluidNodeIndicesApplyBodyForce(uint *fluidNodeIndicesApplyBodyForce, int level) const = 0; + virtual uint getNumberOfFluidNodesAllFeatures(uint level) const = 0; + virtual void getFluidNodeIndicesAllFeatures(uint *fluidNodeIndicesAllFeatures, int level) const = 0; }; diff --git a/src/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.cpp b/src/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.cpp index 4acd2a5374cf12fa05b3152536386c0aef609893..0a31b6f910b9d4cc2449cd422a999f70c4485468 100644 --- a/src/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.cpp +++ b/src/gpu/GridGenerator/grid/GridBuilder/LevelGridBuilder.cpp @@ -122,7 +122,7 @@ void LevelGridBuilder::setSlipGeometryBoundaryCondition(real normalX, real norma //======================================================================================= //! \brief Set stress boundary concdition using iMEM //! \param samplingOffset number of grid points above boundary where velocity for wall model is sampled -//! \param z0 roghness length [m] +//! \param z0 roughness length [m] //! \param dx dx of level 0 [m] //! void LevelGridBuilder::setStressBoundaryCondition( SideType sideType,